Lines Matching refs:points
94 CGPoint* points = element->points;
100 CGPathMoveToPoint(path, 0, points[0].x, points[0].y);
103 CGPathAddLineToPoint(path, 0, points[0].x, points[0].y);
106 CGPathAddQuadCurveToPoint(path, 0, points[0].x, points[0].y, points[1].x, points[1].y);
109 CGPathAddCurveToPoint(path, 0, points[0].x, points[0].y, points[1].x, points[1].y, points[2].x, points[2].y);
268 FloatPoint points[3];
271 pelement.points = points;
272 CGPoint* cgPoints = element->points;
276 points[0] = cgPoints[0];
279 points[0] = cgPoints[0];
280 points[1] = cgPoints[1];
283 points[0] = cgPoints[0];
284 points[1] = cgPoints[1];
285 points[2] = cgPoints[2];