Lines Matching refs:input
79 AudioBus* sourceBus = input(0)->bus();
82 if (!input(0)->isConnected())
98 // Render input stream - suggest to the input to render directly into output bus for in-place processing in process() if possible.
99 input(0)->pull(output(0)->bus(), framesToProcess);
108 // As soon as we know the channel count of our input, we can lazily initialize.
111 void AudioBasicProcessorNode::checkNumberOfChannelsForInput(AudioNodeInput* input)
115 ASSERT(input == this->input(0));
116 if (input != this->input(0))
123 unsigned numberOfChannels = input->numberOfChannels();