Lines Matching refs:input
54 // happen in the summing junction input of the AudioNode we're connected to.
62 if (!isInitialized() || !input(0)->isConnected())
65 AudioBus* inputBus = input(0)->bus();
86 // As soon as we know the channel count of our input, we can lazily initialize.
89 void AudioGainNode::checkNumberOfChannelsForInput(AudioNodeInput* input)
91 ASSERT(input && input == this->input(0));
92 if (input != this->input(0))
95 unsigned numberOfChannels = input->numberOfChannels();