Lines Matching refs:program
251 GLuint program = glCreateProgram();
254 glAttachShader(program, vertexShader);
257 glAttachShader(program, fragmentShader);
260 glLinkProgram(program);
264 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
267 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
271 glGetProgramInfoLog(program, infoLen, NULL, buf);
272 ALOGE("Program link log:\n%s\n", buf);
276 glDeleteProgram(program);
277 program = 0;
280 *outPgm = program;