Lines Matching refs:program
371 GLuint program = glCreateProgram();
372 if (program == 0) {
377 glAttachShader(program, vs);
378 glAttachShader(program, fs);
379 glLinkProgram(program);
381 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
384 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
388 glGetProgramInfoLog(program, bufLength, NULL, buf);
389 fprintf(stderr, "Program link log:\n%s\n", buf);
393 glDeleteProgram(program);
394 program = 0;
397 *outPgm = program;
398 return program != 0;