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    Searched defs:ACQUIRED (Results 1 - 2 of 2) sorted by null

  /frameworks/native/include/gui/
BufferQueue.h 203 // queued buffers will be acquired in order. In asynchronous mode,
247 // if the buffer in this slot has been acquired in the past (see
278 // buffer is successfully acquired, the information about the buffer is
280 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
335 // be acquired by the consumer at one time (default 1). This call will
464 // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
468 // ACQUIRED indicates that the buffer has been acquired by the
474 ACQUIRED = 3
518 // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has bee
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  /frameworks/av/camera/tests/
ProCameraTests.cpp 121 ACQUIRED,
243 // Lock has been acquired. Write operations now available.
245 QueueEvent(ACQUIRED);
542 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
551 EXPECT_EQ(ACQUIRED, mListener->ReadEvent());
570 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
575 // then we can be test that the lock wont immediately be acquired
582 EXPECT_EQ(ACQUIRED, mListener->ReadEvent());
749 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
763 EXPECT_EQ(ACQUIRED, mListener->ReadEvent())
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