HomeSort by relevance Sort by last modified time
    Searched defs:AssetManager (Results 1 - 17 of 17) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
AssetManager.java 46 * <code>AssetManager</code> provides an interface for managing the data assets
49 public interface AssetManager {
78 * a class instance. See the {@link AssetManager#registerLocator(java.lang.String, java.lang.Class) }
97 * <code>AssetManager</code>. {@link AssetLocator}s are invoked in the order
110 * @see AssetLocator#locate(com.jme3.asset.AssetManager, com.jme3.asset.AssetKey)
127 * <code>AssetManager</code>. There can only be one {@link AssetEventListener}
128 * associated with an <code>AssetManager</code>
138 * {@link AssetLocator} that are registered with this <code>AssetManager</code>,
139 * in the same way that the {@link AssetManager#loadAsset(com.jme3.asset.AssetKey) }
151 * {@link AssetManager#registerLocator(java.lang.String, java.lang.Class)
    [all...]
  /frameworks/base/include/androidfw/
AssetManager.h 18 // Asset management class. AssetManager objects are thread-safe.
62 * The purpose of the AssetManager is to create Asset objects. To do
70 class AssetManager : public AAssetManager {
79 AssetManager(CacheMode cacheMode = CACHE_OFF);
80 virtual ~AssetManager(void);
120 * the lifetime of an AssetManager if the user updates the device's
143 * The object returned does not depend on the AssetManager. It should
209 * Return true if the files this AssetManager references are all
211 * is returned, you will need to create a new AssetManager to get
  /frameworks/base/core/java/android/content/res/
Resources.java 117 /*package*/ final AssetManager mAssets;
168 * AssetManager.
170 * @param assets Previously created AssetManager.
176 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) {
183 * @param assets Previously created AssetManager.
192 public Resources(AssetManager assets, DisplayMetrics metrics,
    [all...]
AssetManager.java 36 public final class AssetManager {
60 private static final String TAG = "AssetManager";
66 /*package*/ static AssetManager sSystem = null;
82 * Create a new AssetManager containing only the basic system assets.
88 public AssetManager() {
103 AssetManager system = new AssetManager(true);
110 private AssetManager(boolean isSystem) {
126 public static AssetManager getSystem() {
314 throw new RuntimeException("Assetmanager has been closed")
    [all...]
  /frameworks/base/libs/androidfw/
AssetManager.cpp 27 #include <androidfw/AssetManager.h>
135 * AssetManager
139 int32_t AssetManager::getGlobalCount()
144 AssetManager::AssetManager(CacheMode cacheMode)
150 //ALOGI("Creating AssetManager %p #%d\n", this, count);
154 AssetManager::~AssetManager(void)
157 //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
167 bool AssetManager::addAssetPath(const String8& path, void** cookie
    [all...]
  /prebuilts/sdk/10/
android.jar 
  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/7/
android.jar 
  /prebuilts/sdk/9/
android.jar 
  /prebuilts/sdk/current/
android.jar 

Completed in 152 milliseconds