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      1 /*
      2  * Copyright 2011, The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *     http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <arpa/inet.h>
     18 #include <stdlib.h>
     19 #include <cutils/log.h>
     20 #include <cutils/properties.h>
     21 
     22 #include "hooks.h"
     23 #include "glestrace.h"
     24 
     25 #include "gltrace_context.h"
     26 #include "gltrace_egl.h"
     27 #include "gltrace_hooks.h"
     28 #include "gltrace_transport.h"
     29 
     30 namespace android {
     31 
     32 using gltrace::GLTraceState;
     33 using gltrace::GLTraceContext;
     34 using gltrace::TCPStream;
     35 
     36 static pthread_mutex_t sGlTraceStateLock = PTHREAD_MUTEX_INITIALIZER;
     37 
     38 static int sGlTraceInProgress;
     39 static GLTraceState *sGLTraceState;
     40 static pthread_t sReceiveThreadId;
     41 
     42 /**
     43  * Task that monitors the control stream from the host and updates
     44  * the trace status according to commands received from the host.
     45  */
     46 static void *commandReceiveTask(void *arg) {
     47     GLTraceState *state = (GLTraceState *)arg;
     48     TCPStream *stream = state->getStream();
     49 
     50     // The control stream always receives an integer size of the
     51     // command buffer, followed by the actual command buffer.
     52     uint32_t cmdSize;
     53 
     54     // Command Buffer
     55     void *cmdBuf = NULL;
     56     uint32_t cmdBufSize = 0;
     57 
     58     enum TraceSettingsMasks {
     59         READ_FB_ON_EGLSWAP_MASK = 1 << 0,
     60         READ_FB_ON_GLDRAW_MASK = 1 << 1,
     61         READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK = 1 << 2,
     62     };
     63 
     64     while (true) {
     65         // read command size
     66         if (stream->receive(&cmdSize, sizeof(uint32_t)) < 0) {
     67             break;
     68         }
     69         cmdSize = ntohl(cmdSize);
     70 
     71         // ensure command buffer is of required size
     72         if (cmdBufSize < cmdSize) {
     73             free(cmdBuf);
     74             cmdBufSize = cmdSize;
     75             cmdBuf = malloc(cmdSize);
     76             if (cmdBuf == NULL)
     77                 break;
     78         }
     79 
     80         // receive the command
     81         if (stream->receive(cmdBuf, cmdSize) < 0) {
     82             break;
     83         }
     84 
     85         if (cmdSize != sizeof(uint32_t)) {
     86             // Currently, we only support commands that are a single integer,
     87             // so we skip all other commands
     88             continue;
     89         }
     90 
     91         uint32_t cmd = ntohl(*(uint32_t*)cmdBuf);
     92 
     93         bool collectFbOnEglSwap = (cmd & READ_FB_ON_EGLSWAP_MASK) != 0;
     94         bool collectFbOnGlDraw = (cmd & READ_FB_ON_GLDRAW_MASK) != 0;
     95         bool collectTextureData = (cmd & READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK) != 0;
     96 
     97         state->setCollectFbOnEglSwap(collectFbOnEglSwap);
     98         state->setCollectFbOnGlDraw(collectFbOnGlDraw);
     99         state->setCollectTextureDataOnGlTexImage(collectTextureData);
    100 
    101         ALOGD("trace options: eglswap: %d, gldraw: %d, texImage: %d",
    102             collectFbOnEglSwap, collectFbOnGlDraw, collectTextureData);
    103     }
    104 
    105     ALOGE("Stopping OpenGL Trace Command Receiver\n");
    106 
    107     free(cmdBuf);
    108     return NULL;
    109 }
    110 
    111 /**
    112  * Starts Trace Server and waits for connection from the host.
    113  * Returns -1 in case of connection error, 0 otherwise.
    114  */
    115 int GLTrace_start() {
    116     int status = 0;
    117     int clientSocket = -1;
    118     TCPStream *stream = NULL;
    119 
    120     pthread_mutex_lock(&sGlTraceStateLock);
    121 
    122     if (sGlTraceInProgress) {
    123         goto done;
    124     }
    125 
    126     char udsName[PROPERTY_VALUE_MAX];
    127     property_get("debug.egl.debug_portname", udsName, "gltrace");
    128     clientSocket = gltrace::acceptClientConnection(udsName);
    129     if (clientSocket < 0) {
    130         ALOGE("Error creating GLTrace server socket. Tracing disabled.");
    131         status = -1;
    132         goto done;
    133     }
    134 
    135     sGlTraceInProgress = 1;
    136 
    137     // create communication channel to the host
    138     stream = new TCPStream(clientSocket);
    139 
    140     // initialize tracing state
    141     sGLTraceState = new GLTraceState(stream);
    142 
    143     pthread_create(&sReceiveThreadId, NULL, commandReceiveTask, sGLTraceState);
    144 
    145 done:
    146     pthread_mutex_unlock(&sGlTraceStateLock);
    147     return status;
    148 }
    149 
    150 void GLTrace_stop() {
    151     pthread_mutex_lock(&sGlTraceStateLock);
    152 
    153     if (sGlTraceInProgress) {
    154         sGlTraceInProgress = 0;
    155         delete sGLTraceState;
    156         sGLTraceState = NULL;
    157     }
    158 
    159     pthread_mutex_unlock(&sGlTraceStateLock);
    160 }
    161 
    162 void GLTrace_eglCreateContext(int version, EGLContext c) {
    163     pthread_mutex_lock(&sGlTraceStateLock);
    164     GLTraceState *state = sGLTraceState;
    165     pthread_mutex_unlock(&sGlTraceStateLock);
    166 
    167     if (state == NULL) return;
    168 
    169     // update trace state for new EGL context
    170     GLTraceContext *traceContext = state->createTraceContext(version, c);
    171     gltrace::setupTraceContextThreadSpecific(traceContext);
    172 
    173     // trace command through to the host
    174     gltrace::GLTrace_eglCreateContext(version, traceContext->getId());
    175 }
    176 
    177 void GLTrace_eglMakeCurrent(const unsigned version, gl_hooks_t *hooks, EGLContext c) {
    178     pthread_mutex_lock(&sGlTraceStateLock);
    179     GLTraceState *state = sGLTraceState;
    180     pthread_mutex_unlock(&sGlTraceStateLock);
    181 
    182     if (state == NULL) return;
    183 
    184     // setup per context state
    185     GLTraceContext *traceContext = state->getTraceContext(c);
    186     if (traceContext == NULL) {
    187         GLTrace_eglCreateContext(version, c);
    188         traceContext = state->getTraceContext(c);
    189     }
    190 
    191     traceContext->hooks = hooks;
    192     gltrace::setupTraceContextThreadSpecific(traceContext);
    193 
    194     // trace command through to the host
    195     gltrace::GLTrace_eglMakeCurrent(traceContext->getId());
    196 }
    197 
    198 void GLTrace_eglReleaseThread() {
    199     gltrace::releaseContext();
    200 }
    201 
    202 void GLTrace_eglSwapBuffers(void *dpy, void *draw) {
    203     gltrace::GLTrace_eglSwapBuffers(dpy, draw);
    204 }
    205 
    206 gl_hooks_t *GLTrace_getGLHooks() {
    207     return gltrace::getGLHooks();
    208 }
    209 
    210 }
    211