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    Searched defs:GrGLShaderBuilder (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 8 #include "gl/GrGLShaderBuilder.h"
82 //const int GrGLShaderBuilder::fCoordDims = 2;
84 GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctx, GrGLUniformManager& uniformManager)
103 void GrGLShaderBuilder::appendTextureLookup(SkString* out,
104 const GrGLShaderBuilder::TextureSampler& sampler,
117 void GrGLShaderBuilder::appendTextureLookupAndModulate(
120 const GrGLShaderBuilder::TextureSampler& sampler,
129 GrBackendEffectFactory::EffectKey GrGLShaderBuilder::KeyForTextureAccess(
153 const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps)
    [all...]
GrGLShaderBuilder.h 23 class GrGLShaderBuilder {
50 void init(GrGLShaderBuilder* builder, const GrTextureAccess* access, int idx) {
58 fSamplerUniform = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
69 friend class GrGLShaderBuilder; // to access fSamplerUniform
81 GrGLShaderBuilder(const GrGLContextInfo&, GrGLUniformManager&);

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