1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 18 #define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/RefBase.h> 25 26 #include <binder/IInterface.h> 27 28 #include <ui/Fence.h> 29 #include <ui/GraphicBuffer.h> 30 #include <ui/Rect.h> 31 32 namespace android { 33 // ---------------------------------------------------------------------------- 34 35 class Surface; 36 37 /* 38 * This class defines the Binder IPC interface for the producer side of 39 * a queue of graphics buffers. It's used to send graphics data from one 40 * component to another. For example, a class that decodes video for 41 * playback might use this to provide frames. This is typically done 42 * indirectly, through Surface. 43 * 44 * The underlying mechanism is a BufferQueue, which implements 45 * BnGraphicBufferProducer. In normal operation, the producer calls 46 * dequeueBuffer() to get an empty buffer, fills it with data, then 47 * calls queueBuffer() to make it available to the consumer. 48 * 49 * This class was previously called ISurfaceTexture. 50 */ 51 class IGraphicBufferProducer : public IInterface 52 { 53 public: 54 DECLARE_META_INTERFACE(GraphicBufferProducer); 55 56 enum { 57 BUFFER_NEEDS_REALLOCATION = 0x1, 58 RELEASE_ALL_BUFFERS = 0x2, 59 }; 60 61 // requestBuffer requests a new buffer for the given index. The server (i.e. 62 // the IGraphicBufferProducer implementation) assigns the newly created 63 // buffer to the given slot index, and the client is expected to mirror the 64 // slot->buffer mapping so that it's not necessary to transfer a 65 // GraphicBuffer for every dequeue operation. 66 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 67 68 // setBufferCount sets the number of buffer slots available. Calling this 69 // will also cause all buffer slots to be emptied. The caller should empty 70 // its mirrored copy of the buffer slots when calling this method. 71 virtual status_t setBufferCount(int bufferCount) = 0; 72 73 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 74 // of the slot is transfered to the client, meaning that the server will not 75 // use the contents of the buffer associated with that slot. The slot index 76 // returned may or may not contain a buffer. If the slot is empty the client 77 // should call requestBuffer to assign a new buffer to that slot. The client 78 // is expected to either call cancelBuffer on the dequeued slot or to fill 79 // in the contents of its associated buffer contents and call queueBuffer. 80 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is 81 // expected to call requestBuffer immediately. 82 // 83 // The fence parameter will be updated to hold the fence associated with 84 // the buffer. The contents of the buffer must not be overwritten until the 85 // fence signals. If the fence is NULL, the buffer may be written 86 // immediately. 87 virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence, 88 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0; 89 90 // queueBuffer indicates that the client has finished filling in the 91 // contents of the buffer associated with slot and transfers ownership of 92 // that slot back to the server. It is not valid to call queueBuffer on a 93 // slot that is not owned by the client or one for which a buffer associated 94 // via requestBuffer. In addition, a timestamp must be provided by the 95 // client for this buffer. The timestamp is measured in nanoseconds, and 96 // must be monotonically increasing. Its other properties (zero point, etc) 97 // are client-dependent, and should be documented by the client. 98 // 99 // outWidth, outHeight and outTransform are filled with the default width 100 // and height of the window and current transform applied to buffers, 101 // respectively. 102 103 struct QueueBufferInput : public Flattenable { 104 inline QueueBufferInput(const Parcel& parcel); 105 inline QueueBufferInput(int64_t timestamp, 106 const Rect& crop, int scalingMode, uint32_t transform, 107 sp<Fence> fence) 108 : timestamp(timestamp), crop(crop), scalingMode(scalingMode), 109 transform(transform), fence(fence) { } 110 inline void deflate(int64_t* outTimestamp, Rect* outCrop, 111 int* outScalingMode, uint32_t* outTransform, 112 sp<Fence>* outFence) const { 113 *outTimestamp = timestamp; 114 *outCrop = crop; 115 *outScalingMode = scalingMode; 116 *outTransform = transform; 117 *outFence = fence; 118 } 119 120 // Flattenable interface 121 virtual size_t getFlattenedSize() const; 122 virtual size_t getFdCount() const; 123 virtual status_t flatten(void* buffer, size_t size, 124 int fds[], size_t count) const; 125 virtual status_t unflatten(void const* buffer, size_t size, 126 int fds[], size_t count); 127 128 private: 129 int64_t timestamp; 130 Rect crop; 131 int scalingMode; 132 uint32_t transform; 133 sp<Fence> fence; 134 }; 135 136 // QueueBufferOutput must be a POD structure 137 struct QueueBufferOutput { 138 inline QueueBufferOutput() { } 139 inline void deflate(uint32_t* outWidth, 140 uint32_t* outHeight, 141 uint32_t* outTransformHint, 142 uint32_t* outNumPendingBuffers) const { 143 *outWidth = width; 144 *outHeight = height; 145 *outTransformHint = transformHint; 146 *outNumPendingBuffers = numPendingBuffers; 147 } 148 inline void inflate(uint32_t inWidth, uint32_t inHeight, 149 uint32_t inTransformHint, uint32_t inNumPendingBuffers) { 150 width = inWidth; 151 height = inHeight; 152 transformHint = inTransformHint; 153 numPendingBuffers = inNumPendingBuffers; 154 } 155 private: 156 uint32_t width; 157 uint32_t height; 158 uint32_t transformHint; 159 uint32_t numPendingBuffers; 160 }; 161 162 virtual status_t queueBuffer(int slot, 163 const QueueBufferInput& input, QueueBufferOutput* output) = 0; 164 165 // cancelBuffer indicates that the client does not wish to fill in the 166 // buffer associated with slot and transfers ownership of the slot back to 167 // the server. 168 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0; 169 170 // query retrieves some information for this surface 171 // 'what' tokens allowed are that of android_natives.h 172 virtual int query(int what, int* value) = 0; 173 174 // setSynchronousMode set whether dequeueBuffer is synchronous or 175 // asynchronous. In synchronous mode, dequeueBuffer blocks until 176 // a buffer is available, the currently bound buffer can be dequeued and 177 // queued buffers will be retired in order. 178 // The default mode is asynchronous. 179 virtual status_t setSynchronousMode(bool enabled) = 0; 180 181 // connect attempts to connect a client API to the IGraphicBufferProducer. 182 // This must be called before any other IGraphicBufferProducer methods are 183 // called except for getAllocator. 184 // 185 // This method will fail if the connect was previously called on the 186 // IGraphicBufferProducer and no corresponding disconnect call was made. 187 // 188 // outWidth, outHeight and outTransform are filled with the default width 189 // and height of the window and current transform applied to buffers, 190 // respectively. 191 virtual status_t connect(int api, QueueBufferOutput* output) = 0; 192 193 // disconnect attempts to disconnect a client API from the 194 // IGraphicBufferProducer. Calling this method will cause any subsequent 195 // calls to other IGraphicBufferProducer methods to fail except for 196 // getAllocator and connect. Successfully calling connect after this will 197 // allow the other methods to succeed again. 198 // 199 // This method will fail if the the IGraphicBufferProducer is not currently 200 // connected to the specified client API. 201 virtual status_t disconnect(int api) = 0; 202 }; 203 204 // ---------------------------------------------------------------------------- 205 206 class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer> 207 { 208 public: 209 virtual status_t onTransact( uint32_t code, 210 const Parcel& data, 211 Parcel* reply, 212 uint32_t flags = 0); 213 }; 214 215 // ---------------------------------------------------------------------------- 216 }; // namespace android 217 218 #endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 219