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Searched
defs:SDL_HWSURFACE
(Results
1 - 4
of
4
) sorted by null
/external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h
132
#define
SDL_HWSURFACE
0x00000001 /**< Surface is in video memory */
163
((surface->flags & (
SDL_HWSURFACE
|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336
* If
SDL_HWSURFACE
is set in 'flags', the video surface will be placed in
352
* under emulation in system memory, overriding the
SDL_HWSURFACE
flag.
528
*
SDL_HWSURFACE
means that the surface should be created in video memory,
548
* If the requested surface actually resides in video memory,
SDL_HWSURFACE
551
* the
SDL_HWSURFACE
flag set, and will be created in system memory instead.
572
*
SDL_HWSURFACE
flag is not given when calling SDL_SetVideoMode(), you
[
all
...]
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h
132
#define
SDL_HWSURFACE
0x00000001 /**< Surface is in video memory */
163
((surface->flags & (
SDL_HWSURFACE
|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336
* If
SDL_HWSURFACE
is set in 'flags', the video surface will be placed in
352
* under emulation in system memory, overriding the
SDL_HWSURFACE
flag.
528
*
SDL_HWSURFACE
means that the surface should be created in video memory,
548
* If the requested surface actually resides in video memory,
SDL_HWSURFACE
551
* the
SDL_HWSURFACE
flag set, and will be created in system memory instead.
572
*
SDL_HWSURFACE
flag is not given when calling SDL_SetVideoMode(), you
[
all
...]
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h
132
#define
SDL_HWSURFACE
0x00000001 /**< Surface is in video memory */
163
((surface->flags & (
SDL_HWSURFACE
|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336
* If
SDL_HWSURFACE
is set in 'flags', the video surface will be placed in
352
* under emulation in system memory, overriding the
SDL_HWSURFACE
flag.
528
*
SDL_HWSURFACE
means that the surface should be created in video memory,
548
* If the requested surface actually resides in video memory,
SDL_HWSURFACE
551
* the
SDL_HWSURFACE
flag set, and will be created in system memory instead.
572
*
SDL_HWSURFACE
flag is not given when calling SDL_SetVideoMode(), you
[
all
...]
/prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h
132
#define
SDL_HWSURFACE
0x00000001 /**< Surface is in video memory */
163
((surface->flags & (
SDL_HWSURFACE
|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336
* If
SDL_HWSURFACE
is set in 'flags', the video surface will be placed in
352
* under emulation in system memory, overriding the
SDL_HWSURFACE
flag.
528
*
SDL_HWSURFACE
means that the surface should be created in video memory,
548
* If the requested surface actually resides in video memory,
SDL_HWSURFACE
551
* the
SDL_HWSURFACE
flag set, and will be created in system memory instead.
572
*
SDL_HWSURFACE
flag is not given when calling SDL_SetVideoMode(), you
[
all
...]
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