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    Searched defs:SkShader (Results 1 - 4 of 4) sorted by null

  /external/skia/src/core/
SkShader.cpp 11 #include "SkShader.h"
16 SK_DEFINE_INST_COUNT(SkShader)
18 SkShader::SkShader() {
23 SkShader::SkShader(SkFlattenableReadBuffer& buffer)
34 SkShader::~SkShader() {
38 void SkShader::flatten(SkFlattenableWriteBuffer& buffer) const {
47 bool SkShader::setContext(const SkBitmap& device
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  /external/skia/legacy/src/core/
SkShader.cpp 11 #include "SkShader.h"
15 SkShader::SkShader() : fLocalMatrix(NULL) {
19 SkShader::SkShader(SkFlattenableReadBuffer& buffer)
29 SkShader::~SkShader() {
34 void SkShader::beginSession() {
39 void SkShader::endSession() {
44 void SkShader::flatten(SkFlattenableWriteBuffer& buffer)
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  /external/skia/include/core/
SkShader.h 23 /** \class SkShader
33 class SK_API SkShader : public SkFlattenable {
35 SK_DECLARE_INST_COUNT(SkShader)
37 SkShader();
38 virtual ~SkShader();
191 return SkShader::CanCallShadeSpan16(this->getFlags());
340 static SkShader* CreateBitmapShader(const SkBitmap& src,
359 SkShader(SkFlattenableReadBuffer& );
369 static SkShader* CreateBitmapShader(const SkBitmap& src,
  /external/skia/legacy/include/core/
SkShader.h 21 /** \class SkShader
23 * SkShader is the based class for objects that return horizontal spans of
24 * colors during drawing. A subclass of SkShader is installed in a SkPaint
28 class SK_API SkShader : public SkFlattenable {
30 SkShader();
31 virtual ~SkShader();
147 return SkShader::CanCallShadeSpan16(this->getFlags());
279 static SkShader* CreateBitmapShader(const SkBitmap& src,
297 SkShader(SkFlattenableReadBuffer& );
306 static SkShader* CreateBitmapShader(const SkBitmap& src
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