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    Searched defs:blend (Results 1 - 25 of 80) sorted by null

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  /external/webkit/Source/WebCore/platform/graphics/transforms/
Matrix3DTransformOperation.cpp 35 PassRefPtr<TransformOperation> Matrix3DTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::Matrix3DTransformOperation
52 toT.blend(fromT, progress);
MatrixTransformOperation.cpp 31 PassRefPtr<TransformOperation> MatrixTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::MatrixTransformOperation
48 toT.blend(fromT, progress);
SkewTransformOperation.cpp 27 PassRefPtr<TransformOperation> SkewTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::SkewTransformOperation
ScaleTransformOperation.cpp 27 PassRefPtr<TransformOperation> ScaleTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::ScaleTransformOperation
TranslateTransformOperation.cpp 28 PassRefPtr<TransformOperation> TranslateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::TranslateTransformOperation
34 return TranslateTransformOperation::create(Length(m_x.type()).blend(m_x, narrowPrecisionToFloat(progress)),
35 Length(m_y.type()).blend(m_y, narrowPrecisionToFloat(progress)),
36 Length(m_z.type()).blend(m_z, narrowPrecisionToFloat(progress)), m_type);
42 return TranslateTransformOperation::create(m_x.blend(fromX, narrowPrecisionToFloat(progress)), m_y.blend(fromY, narrowPrecisionToFloat(progress)), m_z.blend(fromZ, narrowPrecisionToFloat(progress)), m_type);
IdentityTransformOperation.h 54 virtual PassRefPtr<TransformOperation> blend(const TransformOperation*, double, bool = false) function in class:WebCore::IdentityTransformOperation
PerspectiveTransformOperation.cpp 35 PassRefPtr<TransformOperation> PerspectiveTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::PerspectiveTransformOperation
54 toT.blend(fromT, progress);
RotateTransformOperation.cpp 32 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::RotateTransformOperation
68 // Blend them
69 toT.blend(fromT, progress);
  /external/skia/legacy/src/animator/
SkDisplayRandom.h 34 SkScalar blend; member in class:SkDisplayRandom
SkAnimateBase.h 51 SkTDScalarArray blend; member in class:SkAnimateBase
  /external/skia/src/animator/
SkDisplayRandom.h 34 SkScalar blend; member in class:SkDisplayRandom
SkAnimateBase.h 51 SkTDScalarArray blend; member in class:SkAnimateBase
  /external/qemu/android/skin/
image.h 35 int blend; /* blending, 0..256 value */ member in struct:SkinImageDesc
87 int blend );
90 extern void skin_image_blend_clone( SkinImage* clone, SkinImage* source, int blend );
  /external/webkit/Source/WebCore/svg/
SVGFEBlendElement.cpp 73 FEBlend* blend = static_cast<FEBlend*>(effect); local
75 return blend->setBlendMode(static_cast<BlendModeType>(mode()));
  /frameworks/base/core/jni/android/graphics/
Interpolator.cpp 26 SkScalar* blend = NULL; local
43 blend = blendStorage;
46 interp->setKeyFrame(index, msec, scalars, blend);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlender.java 50 Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext); method in interface:TextureBlender
TextureBlenderAWT.java 42 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) { method in class:TextureBlenderAWT
81 * texture's color and later blended with the defined blend color. All alpha
TextureBlenderDDS.java 32 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) { method in class:TextureBlenderDDS
TextureBlenderLuminance.java 33 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) { method in class:TextureBlenderLuminance
118 * the blend type
218 throw new IllegalStateException("Unknown blend type: " + blendtype);
  /frameworks/base/libs/hwui/
Texture.h 106 bool blend; member in struct:android::uirenderer::Texture
SkiaColorFilter.h 50 ANDROID_API SkiaColorFilter(SkColorFilter *skFilter, Type type, bool blend);
56 inline bool blend() const { function in struct:android::uirenderer::SkiaColorFilter
  /external/skia/legacy/src/effects/
SkArithmeticMode.cpp 49 static int blend(int src, int dst, int scale) { function
111 a = blend(a, SkGetPackedA32(sc), scale);
112 r = blend(r, SkGetPackedR32(sc), scale);
113 g = blend(g, SkGetPackedG32(sc), scale);
114 b = blend(b, SkGetPackedB32(sc), scale);
  /external/skia/src/effects/
SkArithmeticMode.cpp 53 static int blend(int src, int dst, int scale) { function
115 a = blend(a, SkGetPackedA32(sc), scale);
116 r = blend(r, SkGetPackedR32(sc), scale);
117 g = blend(g, SkGetPackedG32(sc), scale);
118 b = blend(b, SkGetPackedB32(sc), scale);
  /frameworks/base/graphics/java/android/renderscript/
ScriptIntrinsicBlend.java 43 private void blend(int id, Allocation ain, Allocation aout) { method in class:ScriptIntrinsicBlend
60 blend(0, ain, aout);
80 blend(1, ain, aout);
120 blend(3, ain, aout);
139 blend(4, ain, aout);
158 blend(5, ain, aout);
177 blend(6, ain, aout);
196 blend(7, ain, aout);
215 blend(8, ain, aout);
235 blend(9, ain, aout)
    [all...]
  /frameworks/native/cmds/flatland/
Composers.cpp 196 Composer* blend() { function in namespace:android

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