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    Searched defs:checkFramebufferStatus (Results 1 - 7 of 7) sorted by null

  /packages/apps/Camera/jni/
mosaic_renderer_jni.cpp 176 void checkFramebufferStatus(const char* name) {
180 checkGlError("checkFramebufferStatus (is the target \"GL_FRAMEBUFFER\"?)");
  /packages/apps/Gallery2/jni_mosaic/
mosaic_renderer_jni.cpp 176 void checkFramebufferStatus(const char* name) {
180 checkGlError("checkFramebufferStatus (is the target \"GL_FRAMEBUFFER\"?)");
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 453 GC3Denum GraphicsContext3D::checkFramebufferStatus(GC3Denum target)
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  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 868 checkFramebufferStatus(gl11ep);
886 private static void checkFramebufferStatus(GL11ExtensionPack gl11ep) {
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GLES20Canvas.java     [all...]
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp 936 GC3Denum WebGLRenderingContext::checkFramebufferStatus(GC3Denum target)
948 unsigned long result = m_context->checkFramebufferStatus(target);
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  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 180 glCheckFramebufferStatusType checkFramebufferStatus;
344 checkFramebufferStatus = GET_PROC_ADDRESS(glCheckFramebufferStatus);
519 GLenum status = checkFramebufferStatus(GraphicsContext3D::FRAMEBUFFER);
784 GC3Denum GraphicsContext3D::checkFramebufferStatus(GC3Denum target)
787 return m_internal->checkFramebufferStatus(target);
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