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Searched
defs:depthMask
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.cpp
153
unsigned char
depthMask
= false;
160
m_context->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &
depthMask
);
161
m_context->
depthMask
(true);
182
m_context->
depthMask
(
depthMask
);
/external/webkit/Source/WebCore/html/canvas/
WebGLFramebuffer.cpp
292
GC3Dboolean colorMask[] = {0, 0, 0, 0},
depthMask
= 0;
304
g3d->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &
depthMask
);
306
g3d->
depthMask
(true);
327
g3d->
depthMask
(
depthMask
);
WebGLRenderingContext.cpp
[
all
...]
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.h
204
bool
depthMask
;
/external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp
265
GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE},
depthMask
= GL_TRUE;
277
::glGetBooleanv(GL_DEPTH_WRITEMASK, &
depthMask
);
299
::glDepthMask(
depthMask
);
581
void GraphicsContext3D::
depthMask
(GC3Dboolean flag)
[
all
...]
/system/core/include/pixelflinger/
pixelflinger.h
281
void (*
depthMask
)(void* c, GGLboolean flag);
/external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp
[
all
...]
Completed in 248 milliseconds