1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 //#define LOG_NDEBUG 0 18 #define LOG_TAG "SoundPool" 19 #include <utils/Log.h> 20 21 //#define USE_SHARED_MEM_BUFFER 22 23 // XXX needed for timing latency 24 #include <utils/Timers.h> 25 26 #include <media/AudioTrack.h> 27 #include <media/mediaplayer.h> 28 29 #include <system/audio.h> 30 31 #include <media/SoundPool.h> 32 #include "SoundPoolThread.h" 33 34 namespace android 35 { 36 37 int kDefaultBufferCount = 4; 38 uint32_t kMaxSampleRate = 48000; 39 uint32_t kDefaultSampleRate = 44100; 40 uint32_t kDefaultFrameCount = 1200; 41 42 SoundPool::SoundPool(int maxChannels, audio_stream_type_t streamType, int srcQuality) 43 { 44 ALOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d", 45 maxChannels, streamType, srcQuality); 46 47 // check limits 48 mMaxChannels = maxChannels; 49 if (mMaxChannels < 1) { 50 mMaxChannels = 1; 51 } 52 else if (mMaxChannels > 32) { 53 mMaxChannels = 32; 54 } 55 ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); 56 57 mQuit = false; 58 mDecodeThread = 0; 59 mStreamType = streamType; 60 mSrcQuality = srcQuality; 61 mAllocated = 0; 62 mNextSampleID = 0; 63 mNextChannelID = 0; 64 65 mCallback = 0; 66 mUserData = 0; 67 68 mChannelPool = new SoundChannel[mMaxChannels]; 69 for (int i = 0; i < mMaxChannels; ++i) { 70 mChannelPool[i].init(this); 71 mChannels.push_back(&mChannelPool[i]); 72 } 73 74 // start decode thread 75 startThreads(); 76 } 77 78 SoundPool::~SoundPool() 79 { 80 ALOGV("SoundPool destructor"); 81 mDecodeThread->quit(); 82 quit(); 83 84 Mutex::Autolock lock(&mLock); 85 86 mChannels.clear(); 87 if (mChannelPool) 88 delete [] mChannelPool; 89 // clean up samples 90 ALOGV("clear samples"); 91 mSamples.clear(); 92 93 if (mDecodeThread) 94 delete mDecodeThread; 95 } 96 97 void SoundPool::addToRestartList(SoundChannel* channel) 98 { 99 Mutex::Autolock lock(&mRestartLock); 100 if (!mQuit) { 101 mRestart.push_back(channel); 102 mCondition.signal(); 103 } 104 } 105 106 void SoundPool::addToStopList(SoundChannel* channel) 107 { 108 Mutex::Autolock lock(&mRestartLock); 109 if (!mQuit) { 110 mStop.push_back(channel); 111 mCondition.signal(); 112 } 113 } 114 115 int SoundPool::beginThread(void* arg) 116 { 117 SoundPool* p = (SoundPool*)arg; 118 return p->run(); 119 } 120 121 int SoundPool::run() 122 { 123 mRestartLock.lock(); 124 while (!mQuit) { 125 mCondition.wait(mRestartLock); 126 ALOGV("awake"); 127 if (mQuit) break; 128 129 while (!mStop.empty()) { 130 SoundChannel* channel; 131 ALOGV("Getting channel from stop list"); 132 List<SoundChannel* >::iterator iter = mStop.begin(); 133 channel = *iter; 134 mStop.erase(iter); 135 mRestartLock.unlock(); 136 if (channel != 0) { 137 Mutex::Autolock lock(&mLock); 138 channel->stop(); 139 } 140 mRestartLock.lock(); 141 if (mQuit) break; 142 } 143 144 while (!mRestart.empty()) { 145 SoundChannel* channel; 146 ALOGV("Getting channel from list"); 147 List<SoundChannel*>::iterator iter = mRestart.begin(); 148 channel = *iter; 149 mRestart.erase(iter); 150 mRestartLock.unlock(); 151 if (channel != 0) { 152 Mutex::Autolock lock(&mLock); 153 channel->nextEvent(); 154 } 155 mRestartLock.lock(); 156 if (mQuit) break; 157 } 158 } 159 160 mStop.clear(); 161 mRestart.clear(); 162 mCondition.signal(); 163 mRestartLock.unlock(); 164 ALOGV("goodbye"); 165 return 0; 166 } 167 168 void SoundPool::quit() 169 { 170 mRestartLock.lock(); 171 mQuit = true; 172 mCondition.signal(); 173 mCondition.wait(mRestartLock); 174 ALOGV("return from quit"); 175 mRestartLock.unlock(); 176 } 177 178 bool SoundPool::startThreads() 179 { 180 createThreadEtc(beginThread, this, "SoundPool"); 181 if (mDecodeThread == NULL) 182 mDecodeThread = new SoundPoolThread(this); 183 return mDecodeThread != NULL; 184 } 185 186 SoundChannel* SoundPool::findChannel(int channelID) 187 { 188 for (int i = 0; i < mMaxChannels; ++i) { 189 if (mChannelPool[i].channelID() == channelID) { 190 return &mChannelPool[i]; 191 } 192 } 193 return NULL; 194 } 195 196 SoundChannel* SoundPool::findNextChannel(int channelID) 197 { 198 for (int i = 0; i < mMaxChannels; ++i) { 199 if (mChannelPool[i].nextChannelID() == channelID) { 200 return &mChannelPool[i]; 201 } 202 } 203 return NULL; 204 } 205 206 int SoundPool::load(const char* path, int priority) 207 { 208 ALOGV("load: path=%s, priority=%d", path, priority); 209 Mutex::Autolock lock(&mLock); 210 sp<Sample> sample = new Sample(++mNextSampleID, path); 211 mSamples.add(sample->sampleID(), sample); 212 doLoad(sample); 213 return sample->sampleID(); 214 } 215 216 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority) 217 { 218 ALOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d", 219 fd, offset, length, priority); 220 Mutex::Autolock lock(&mLock); 221 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length); 222 mSamples.add(sample->sampleID(), sample); 223 doLoad(sample); 224 return sample->sampleID(); 225 } 226 227 void SoundPool::doLoad(sp<Sample>& sample) 228 { 229 ALOGV("doLoad: loading sample sampleID=%d", sample->sampleID()); 230 sample->startLoad(); 231 mDecodeThread->loadSample(sample->sampleID()); 232 } 233 234 bool SoundPool::unload(int sampleID) 235 { 236 ALOGV("unload: sampleID=%d", sampleID); 237 Mutex::Autolock lock(&mLock); 238 return mSamples.removeItem(sampleID); 239 } 240 241 int SoundPool::play(int sampleID, float leftVolume, float rightVolume, 242 int priority, int loop, float rate) 243 { 244 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 245 sampleID, leftVolume, rightVolume, priority, loop, rate); 246 sp<Sample> sample; 247 SoundChannel* channel; 248 int channelID; 249 250 Mutex::Autolock lock(&mLock); 251 252 if (mQuit) { 253 return 0; 254 } 255 // is sample ready? 256 sample = findSample(sampleID); 257 if ((sample == 0) || (sample->state() != Sample::READY)) { 258 ALOGW(" sample %d not READY", sampleID); 259 return 0; 260 } 261 262 dump(); 263 264 // allocate a channel 265 channel = allocateChannel_l(priority); 266 267 // no channel allocated - return 0 268 if (!channel) { 269 ALOGV("No channel allocated"); 270 return 0; 271 } 272 273 channelID = ++mNextChannelID; 274 275 ALOGV("play channel %p state = %d", channel, channel->state()); 276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 277 return channelID; 278 } 279 280 SoundChannel* SoundPool::allocateChannel_l(int priority) 281 { 282 List<SoundChannel*>::iterator iter; 283 SoundChannel* channel = NULL; 284 285 // allocate a channel 286 if (!mChannels.empty()) { 287 iter = mChannels.begin(); 288 if (priority >= (*iter)->priority()) { 289 channel = *iter; 290 mChannels.erase(iter); 291 ALOGV("Allocated active channel"); 292 } 293 } 294 295 // update priority and put it back in the list 296 if (channel) { 297 channel->setPriority(priority); 298 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 299 if (priority < (*iter)->priority()) { 300 break; 301 } 302 } 303 mChannels.insert(iter, channel); 304 } 305 return channel; 306 } 307 308 // move a channel from its current position to the front of the list 309 void SoundPool::moveToFront_l(SoundChannel* channel) 310 { 311 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 312 if (*iter == channel) { 313 mChannels.erase(iter); 314 mChannels.push_front(channel); 315 break; 316 } 317 } 318 } 319 320 void SoundPool::pause(int channelID) 321 { 322 ALOGV("pause(%d)", channelID); 323 Mutex::Autolock lock(&mLock); 324 SoundChannel* channel = findChannel(channelID); 325 if (channel) { 326 channel->pause(); 327 } 328 } 329 330 void SoundPool::autoPause() 331 { 332 ALOGV("autoPause()"); 333 Mutex::Autolock lock(&mLock); 334 for (int i = 0; i < mMaxChannels; ++i) { 335 SoundChannel* channel = &mChannelPool[i]; 336 channel->autoPause(); 337 } 338 } 339 340 void SoundPool::resume(int channelID) 341 { 342 ALOGV("resume(%d)", channelID); 343 Mutex::Autolock lock(&mLock); 344 SoundChannel* channel = findChannel(channelID); 345 if (channel) { 346 channel->resume(); 347 } 348 } 349 350 void SoundPool::autoResume() 351 { 352 ALOGV("autoResume()"); 353 Mutex::Autolock lock(&mLock); 354 for (int i = 0; i < mMaxChannels; ++i) { 355 SoundChannel* channel = &mChannelPool[i]; 356 channel->autoResume(); 357 } 358 } 359 360 void SoundPool::stop(int channelID) 361 { 362 ALOGV("stop(%d)", channelID); 363 Mutex::Autolock lock(&mLock); 364 SoundChannel* channel = findChannel(channelID); 365 if (channel) { 366 channel->stop(); 367 } else { 368 channel = findNextChannel(channelID); 369 if (channel) 370 channel->clearNextEvent(); 371 } 372 } 373 374 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume) 375 { 376 Mutex::Autolock lock(&mLock); 377 SoundChannel* channel = findChannel(channelID); 378 if (channel) { 379 channel->setVolume(leftVolume, rightVolume); 380 } 381 } 382 383 void SoundPool::setPriority(int channelID, int priority) 384 { 385 ALOGV("setPriority(%d, %d)", channelID, priority); 386 Mutex::Autolock lock(&mLock); 387 SoundChannel* channel = findChannel(channelID); 388 if (channel) { 389 channel->setPriority(priority); 390 } 391 } 392 393 void SoundPool::setLoop(int channelID, int loop) 394 { 395 ALOGV("setLoop(%d, %d)", channelID, loop); 396 Mutex::Autolock lock(&mLock); 397 SoundChannel* channel = findChannel(channelID); 398 if (channel) { 399 channel->setLoop(loop); 400 } 401 } 402 403 void SoundPool::setRate(int channelID, float rate) 404 { 405 ALOGV("setRate(%d, %f)", channelID, rate); 406 Mutex::Autolock lock(&mLock); 407 SoundChannel* channel = findChannel(channelID); 408 if (channel) { 409 channel->setRate(rate); 410 } 411 } 412 413 // call with lock held 414 void SoundPool::done_l(SoundChannel* channel) 415 { 416 ALOGV("done_l(%d)", channel->channelID()); 417 // if "stolen", play next event 418 if (channel->nextChannelID() != 0) { 419 ALOGV("add to restart list"); 420 addToRestartList(channel); 421 } 422 423 // return to idle state 424 else { 425 ALOGV("move to front"); 426 moveToFront_l(channel); 427 } 428 } 429 430 void SoundPool::setCallback(SoundPoolCallback* callback, void* user) 431 { 432 Mutex::Autolock lock(&mCallbackLock); 433 mCallback = callback; 434 mUserData = user; 435 } 436 437 void SoundPool::notify(SoundPoolEvent event) 438 { 439 Mutex::Autolock lock(&mCallbackLock); 440 if (mCallback != NULL) { 441 mCallback(event, this, mUserData); 442 } 443 } 444 445 void SoundPool::dump() 446 { 447 for (int i = 0; i < mMaxChannels; ++i) { 448 mChannelPool[i].dump(); 449 } 450 } 451 452 453 Sample::Sample(int sampleID, const char* url) 454 { 455 init(); 456 mSampleID = sampleID; 457 mUrl = strdup(url); 458 ALOGV("create sampleID=%d, url=%s", mSampleID, mUrl); 459 } 460 461 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) 462 { 463 init(); 464 mSampleID = sampleID; 465 mFd = dup(fd); 466 mOffset = offset; 467 mLength = length; 468 ALOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset); 469 } 470 471 void Sample::init() 472 { 473 mData = 0; 474 mSize = 0; 475 mRefCount = 0; 476 mSampleID = 0; 477 mState = UNLOADED; 478 mFd = -1; 479 mOffset = 0; 480 mLength = 0; 481 mUrl = 0; 482 } 483 484 Sample::~Sample() 485 { 486 ALOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd); 487 if (mFd > 0) { 488 ALOGV("close(%d)", mFd); 489 ::close(mFd); 490 } 491 mData.clear(); 492 free(mUrl); 493 } 494 495 status_t Sample::doLoad() 496 { 497 uint32_t sampleRate; 498 int numChannels; 499 audio_format_t format; 500 sp<IMemory> p; 501 ALOGV("Start decode"); 502 if (mUrl) { 503 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format); 504 } else { 505 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format); 506 ALOGV("close(%d)", mFd); 507 ::close(mFd); 508 mFd = -1; 509 } 510 if (p == 0) { 511 ALOGE("Unable to load sample: %s", mUrl); 512 return -1; 513 } 514 ALOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d", 515 p->pointer(), p->size(), sampleRate, numChannels); 516 517 if (sampleRate > kMaxSampleRate) { 518 ALOGE("Sample rate (%u) out of range", sampleRate); 519 return - 1; 520 } 521 522 if ((numChannels < 1) || (numChannels > 2)) { 523 ALOGE("Sample channel count (%d) out of range", numChannels); 524 return - 1; 525 } 526 527 //_dumpBuffer(p->pointer(), p->size()); 528 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10; 529 //_dumpBuffer(q, 10, 10, false); 530 531 mData = p; 532 mSize = p->size(); 533 mSampleRate = sampleRate; 534 mNumChannels = numChannels; 535 mFormat = format; 536 mState = READY; 537 return 0; 538 } 539 540 541 void SoundChannel::init(SoundPool* soundPool) 542 { 543 mSoundPool = soundPool; 544 } 545 546 // call with sound pool lock held 547 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, 548 float rightVolume, int priority, int loop, float rate) 549 { 550 AudioTrack* oldTrack; 551 AudioTrack* newTrack; 552 status_t status; 553 554 { // scope for the lock 555 Mutex::Autolock lock(&mLock); 556 557 ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f," 558 " priority=%d, loop=%d, rate=%f", 559 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, 560 priority, loop, rate); 561 562 // if not idle, this voice is being stolen 563 if (mState != IDLE) { 564 ALOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); 565 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 566 stop_l(); 567 return; 568 } 569 570 // initialize track 571 size_t afFrameCount; 572 uint32_t afSampleRate; 573 audio_stream_type_t streamType = mSoundPool->streamType(); 574 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 575 afFrameCount = kDefaultFrameCount; 576 } 577 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 578 afSampleRate = kDefaultSampleRate; 579 } 580 int numChannels = sample->numChannels(); 581 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); 582 uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; 583 uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; 584 uint32_t frameCount = 0; 585 586 if (loop) { 587 frameCount = sample->size()/numChannels/ 588 ((sample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); 589 } 590 591 #ifndef USE_SHARED_MEM_BUFFER 592 // Ensure minimum audio buffer size in case of short looped sample 593 if(frameCount < totalFrames) { 594 frameCount = totalFrames; 595 } 596 #endif 597 598 // mToggle toggles each time a track is started on a given channel. 599 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack 600 // as callback user data. This enables the detection of callbacks received from the old 601 // audio track while the new one is being started and avoids processing them with 602 // wrong audio audio buffer size (mAudioBufferSize) 603 unsigned long toggle = mToggle ^ 1; 604 void *userData = (void *)((unsigned long)this | toggle); 605 uint32_t channels = (numChannels == 2) ? 606 AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO; 607 608 // do not create a new audio track if current track is compatible with sample parameters 609 #ifdef USE_SHARED_MEM_BUFFER 610 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 611 channels, sample->getIMemory(), AUDIO_OUTPUT_FLAG_NONE, callback, userData); 612 #else 613 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 614 channels, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData, 615 bufferFrames); 616 #endif 617 oldTrack = mAudioTrack; 618 status = newTrack->initCheck(); 619 if (status != NO_ERROR) { 620 ALOGE("Error creating AudioTrack"); 621 goto exit; 622 } 623 ALOGV("setVolume %p", newTrack); 624 newTrack->setVolume(leftVolume, rightVolume); 625 newTrack->setLoop(0, frameCount, loop); 626 627 // From now on, AudioTrack callbacks received with previous toggle value will be ignored. 628 mToggle = toggle; 629 mAudioTrack = newTrack; 630 mPos = 0; 631 mSample = sample; 632 mChannelID = nextChannelID; 633 mPriority = priority; 634 mLoop = loop; 635 mLeftVolume = leftVolume; 636 mRightVolume = rightVolume; 637 mNumChannels = numChannels; 638 mRate = rate; 639 clearNextEvent(); 640 mState = PLAYING; 641 mAudioTrack->start(); 642 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); 643 } 644 645 exit: 646 ALOGV("delete oldTrack %p", oldTrack); 647 delete oldTrack; 648 if (status != NO_ERROR) { 649 delete newTrack; 650 mAudioTrack = NULL; 651 } 652 } 653 654 void SoundChannel::nextEvent() 655 { 656 sp<Sample> sample; 657 int nextChannelID; 658 float leftVolume; 659 float rightVolume; 660 int priority; 661 int loop; 662 float rate; 663 664 // check for valid event 665 { 666 Mutex::Autolock lock(&mLock); 667 nextChannelID = mNextEvent.channelID(); 668 if (nextChannelID == 0) { 669 ALOGV("stolen channel has no event"); 670 return; 671 } 672 673 sample = mNextEvent.sample(); 674 leftVolume = mNextEvent.leftVolume(); 675 rightVolume = mNextEvent.rightVolume(); 676 priority = mNextEvent.priority(); 677 loop = mNextEvent.loop(); 678 rate = mNextEvent.rate(); 679 } 680 681 ALOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID); 682 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 683 } 684 685 void SoundChannel::callback(int event, void* user, void *info) 686 { 687 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); 688 689 channel->process(event, info, (unsigned long)user & 1); 690 } 691 692 void SoundChannel::process(int event, void *info, unsigned long toggle) 693 { 694 //ALOGV("process(%d)", mChannelID); 695 696 Mutex::Autolock lock(&mLock); 697 698 AudioTrack::Buffer* b = NULL; 699 if (event == AudioTrack::EVENT_MORE_DATA) { 700 b = static_cast<AudioTrack::Buffer *>(info); 701 } 702 703 if (mToggle != toggle) { 704 ALOGV("process wrong toggle %p channel %d", this, mChannelID); 705 if (b != NULL) { 706 b->size = 0; 707 } 708 return; 709 } 710 711 sp<Sample> sample = mSample; 712 713 // ALOGV("SoundChannel::process event %d", event); 714 715 if (event == AudioTrack::EVENT_MORE_DATA) { 716 717 // check for stop state 718 if (b->size == 0) return; 719 720 if (mState == IDLE) { 721 b->size = 0; 722 return; 723 } 724 725 if (sample != 0) { 726 // fill buffer 727 uint8_t* q = (uint8_t*) b->i8; 728 size_t count = 0; 729 730 if (mPos < (int)sample->size()) { 731 uint8_t* p = sample->data() + mPos; 732 count = sample->size() - mPos; 733 if (count > b->size) { 734 count = b->size; 735 } 736 memcpy(q, p, count); 737 // ALOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); 738 } else if (mPos < mAudioBufferSize) { 739 count = mAudioBufferSize - mPos; 740 if (count > b->size) { 741 count = b->size; 742 } 743 memset(q, 0, count); 744 // ALOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); 745 } 746 747 mPos += count; 748 b->size = count; 749 //ALOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); 750 } 751 } else if (event == AudioTrack::EVENT_UNDERRUN) { 752 ALOGV("process %p channel %d EVENT_UNDERRUN", this, mChannelID); 753 mSoundPool->addToStopList(this); 754 } else if (event == AudioTrack::EVENT_LOOP_END) { 755 ALOGV("End loop %p channel %d count %d", this, mChannelID, *(int *)info); 756 } 757 } 758 759 760 // call with lock held 761 bool SoundChannel::doStop_l() 762 { 763 if (mState != IDLE) { 764 setVolume_l(0, 0); 765 ALOGV("stop"); 766 mAudioTrack->stop(); 767 mSample.clear(); 768 mState = IDLE; 769 mPriority = IDLE_PRIORITY; 770 return true; 771 } 772 return false; 773 } 774 775 // call with lock held and sound pool lock held 776 void SoundChannel::stop_l() 777 { 778 if (doStop_l()) { 779 mSoundPool->done_l(this); 780 } 781 } 782 783 // call with sound pool lock held 784 void SoundChannel::stop() 785 { 786 bool stopped; 787 { 788 Mutex::Autolock lock(&mLock); 789 stopped = doStop_l(); 790 } 791 792 if (stopped) { 793 mSoundPool->done_l(this); 794 } 795 } 796 797 //FIXME: Pause is a little broken right now 798 void SoundChannel::pause() 799 { 800 Mutex::Autolock lock(&mLock); 801 if (mState == PLAYING) { 802 ALOGV("pause track"); 803 mState = PAUSED; 804 mAudioTrack->pause(); 805 } 806 } 807 808 void SoundChannel::autoPause() 809 { 810 Mutex::Autolock lock(&mLock); 811 if (mState == PLAYING) { 812 ALOGV("pause track"); 813 mState = PAUSED; 814 mAutoPaused = true; 815 mAudioTrack->pause(); 816 } 817 } 818 819 void SoundChannel::resume() 820 { 821 Mutex::Autolock lock(&mLock); 822 if (mState == PAUSED) { 823 ALOGV("resume track"); 824 mState = PLAYING; 825 mAutoPaused = false; 826 mAudioTrack->start(); 827 } 828 } 829 830 void SoundChannel::autoResume() 831 { 832 Mutex::Autolock lock(&mLock); 833 if (mAutoPaused && (mState == PAUSED)) { 834 ALOGV("resume track"); 835 mState = PLAYING; 836 mAutoPaused = false; 837 mAudioTrack->start(); 838 } 839 } 840 841 void SoundChannel::setRate(float rate) 842 { 843 Mutex::Autolock lock(&mLock); 844 if (mAudioTrack != NULL && mSample != 0) { 845 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5); 846 mAudioTrack->setSampleRate(sampleRate); 847 mRate = rate; 848 } 849 } 850 851 // call with lock held 852 void SoundChannel::setVolume_l(float leftVolume, float rightVolume) 853 { 854 mLeftVolume = leftVolume; 855 mRightVolume = rightVolume; 856 if (mAudioTrack != NULL) 857 mAudioTrack->setVolume(leftVolume, rightVolume); 858 } 859 860 void SoundChannel::setVolume(float leftVolume, float rightVolume) 861 { 862 Mutex::Autolock lock(&mLock); 863 setVolume_l(leftVolume, rightVolume); 864 } 865 866 void SoundChannel::setLoop(int loop) 867 { 868 Mutex::Autolock lock(&mLock); 869 if (mAudioTrack != NULL && mSample != 0) { 870 uint32_t loopEnd = mSample->size()/mNumChannels/ 871 ((mSample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); 872 mAudioTrack->setLoop(0, loopEnd, loop); 873 mLoop = loop; 874 } 875 } 876 877 SoundChannel::~SoundChannel() 878 { 879 ALOGV("SoundChannel destructor %p", this); 880 { 881 Mutex::Autolock lock(&mLock); 882 clearNextEvent(); 883 doStop_l(); 884 } 885 // do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack 886 // callback thread to exit which may need to execute process() and acquire the mLock. 887 delete mAudioTrack; 888 } 889 890 void SoundChannel::dump() 891 { 892 ALOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d", 893 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); 894 } 895 896 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, 897 float rightVolume, int priority, int loop, float rate) 898 { 899 mSample = sample; 900 mChannelID = channelID; 901 mLeftVolume = leftVolume; 902 mRightVolume = rightVolume; 903 mPriority = priority; 904 mLoop = loop; 905 mRate =rate; 906 } 907 908 } // end namespace android 909