/hardware/qcom/display/libqdutils/ |
profiler.cpp | 61 void CalcFps::Fps() { 70 /*defaults calculation of fps to based on number of frames*/ 108 void CalcFps::print_fps(float fps) 111 ALOGD("FPS for last %d frames: %3.2f", debug_fps_metadata.period, fps); 113 ALOGD("FPS for last (%f ms, %d frames): %3.2f", 115 debug_fps_metadata.curr_frame, fps); 172 /* time to calculate and display FPS */ 182 float fps = (1000.0 * debug_fps_metadata.curr_frame)/ local 184 print_fps(fps); [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/system/android/ |
AndroidTimer.java | 50 private float fps; field in class:AndroidTimer 78 return fps; 87 fps = 1.0f / tpf;
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/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
NanoTimer.java | 49 private float fps; field in class:NanoTimer 75 return fps; 84 fps = 1.0f / tpf;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/ |
main.c | 102 int fps = 24; local 103 int delay = 1000/fps; 137 delay += (1000/fps - (nowTicks-thenTicks)); 140 delay = 1000/fps;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/ |
main.c | 102 int fps = 24; local 103 int delay = 1000/fps; 137 delay += (1000/fps - (nowTicks-thenTicks)); 140 delay = 1000/fps;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/ |
main.c | 102 int fps = 24; local 103 int delay = 1000/fps; 137 delay += (1000/fps - (nowTicks-thenTicks)); 140 delay = 1000/fps;
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/frameworks/native/include/ui/ |
DisplayInfo.h | 32 float fps; member in struct:android::DisplayInfo
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
ObjectAnimationModifier.java | 49 int fps = blenderContext.getBlenderKey().getFps();
local 52 SpatialTrack track = (SpatialTrack) ipo.calculateTrack(-1, 0, ipo.getLastFrame(), fps, true);
54 Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() / fps);
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/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/ |
TestFramerateView.java | 53 float fps = 1000000.f / elapsedTime_us; local 55 Log.v(TAG, "Long frame: " + elapsedTime_us/1000.f + " ms (" + fps + " fps)");
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/hardware/libhardware/include/hardware/ |
fb.h | 59 const float fps; member in struct:framebuffer_device_t
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/hardware/qcom/display/libgralloc/ |
fb_priv.h | 52 float fps; member in struct:private_module_t
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framebuffer.cpp | 255 float fps = metadata.data.panel_frame_rate; local 258 //The reserved[3] field is used to store FPS by the driver. 259 float fps = info.reserved[3] & 0xFF; local 288 fps 303 module->fps = fps; 391 const_cast<float&>(dev->device.fps) = m->fps;
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/system/extras/tests/framebuffer/ |
refresh.c | 77 float fps = refreshRate / 1000.0f; local 106 fps
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/external/jmonkeyengine/engine/src/core/com/jme3/app/ |
StatsAppState.java | 140 * Attaches FPS statistics to guiNode and displays it on the screen. 156 * above FPS statistics line. 163 // move it up so it appears above fps text 191 int fps = (int) (frameCounter / secondCounter); local 192 fpsText.setText("Frames per second: " + fps);
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestSpatialAnim.java | 50 int fps = 25;
local 54 int totalFrames = (int) (fps * animTime);
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/external/qemu/distrib/sdl-1.2.15/test/ |
testoverlay2.c | 270 fprintf(stderr, " -fps <frames per second>\n"); 292 int fps=12; local 305 if (strcmp(argv[1], "-fps")== 0) 309 fps = atoi(argv[2]); 310 if (fps==0) 312 fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); 315 if ((fps<0) || (fps>1000)) 317 fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n"); 325 fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n") [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCHeadsUpDisplay.cpp | 152 // Note that since we haven't finished the current frame, the FPS counter 165 // Create & measure FPS text. 166 String text(String::format("FPS: %5.1f", 1.0 / m_filteredFrameTime)); 175 // Draw FPS text. 181 // Draw FPS graph. 192 double fps = 1.0 / (m_presentTimeHistoryInSec[j] - m_presentTimeHistoryInSec[i]); local 193 double p = 1 - ((fps - loFPS) / (hiFPS - loFPS));
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.h | 75 int fps; member in struct:android::BootAnimation::Animation
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/hardware/libhardware/modules/gralloc/ |
framebuffer.cpp | 223 float fps = refreshRate / 1000.0f; local 252 fps 268 module->fps = fps; 342 const_cast<float&>(dev->device.fps) = m->fps;
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gralloc_priv.h | 53 float fps; member in struct:private_module_t
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/hardware/msm7k/libgralloc/ |
framebuffer.cpp | 240 float fps = refreshRate / 1000.0f; local 269 fps 285 module->fps = fps; 363 const_cast<float&>(dev->device.fps) = m->fps;
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gralloc_priv.h | 57 float fps; member in struct:private_module_t
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
ArmatureHelper.java | 185 int fps = blenderContext.getBlenderKey().getFps();
local 204 tracks.add((BoneTrack) ipo.calculateTrack(boneIndex, 0, ipo.getLastFrame(), fps, false));
226 int fps = blenderContext.getBlenderKey().getFps();
local 238 tracks.add((BoneTrack) ipo.calculateTrack(boneIndex, 0, ipo.getLastFrame(), fps, false));
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/hardware/msm7k/libgralloc-qsd8k/ |
framebuffer.cpp | 276 float fps = refreshRate / 1000.0f; local 305 fps 321 module->fps = fps; 399 const_cast<float&>(dev->device.fps) = m->fps;
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gralloc_priv.h | 77 float fps; member in struct:private_module_t
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