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    Searched defs:internalFormat (Results 1 - 11 of 11) sorted by null

  /external/webkit/Source/WebKit/android/plugins/
ANPOpenGL_npapi.h 40 GLenum internalFormat;
  /external/webkit/Source/WebCore/html/canvas/
WebGLTexture.h 51 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type);
83 , internalFormat(0)
93 internalFormat = internalFmt;
100 GC3Denum internalFormat;
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
TextureUtil.java 145 int internalFormat = -1;
173 internalFormat = GLES20.GL_RGB565;
190 internalFormat = GLES20.GL_RGB5_A1;
203 internalFormat = GLES20.GL_RGBA4;
219 internalFormat = GLES20.GL_DEPTH_COMPONENT16;
230 if (internalFormat == -1)
232 internalFormat = format;
284 internalFormat,
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
TextureUtil.java 189 int internalFormat = -1;
195 internalFormat = GL_ALPHA16;
200 internalFormat = GL_ALPHA8;
206 internalFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
212 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
218 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
224 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
231 internalFormat = GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI;
233 internalFormat = GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
240 internalFormat = GL_COMPRESSED_LUMINANCE_LATC1_EXT
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
TranslatorIfaces.h 44 internalFormat(GL_RGBA),
56 unsigned int internalFormat;
73 unsigned int internalFormat;
  /cts/tests/src/android/opengl/cts/
CompressedTextureLoader.java 50 public Texture(int width, int height, int internalformat, ByteBuffer data,
54 mInternalFormat = internalformat;
241 int internalFormat = 0;
243 internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
245 internalFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
247 internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
249 internalFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
256 internalFormat, dataBuffer,
412 int internalFormat = 0;
416 internalFormat = COMPRESSED_RGB_S3TC_DXT1_EXT
    [all...]
  /external/icu4c/test/intltest/
tmsgfmt.cpp 641 internalFormat(
646 void TestMessageFormat::internalFormat(MessageFormat* msgFmt ,
703 internalFormat( msgFmt1 , testArgs[i], 2, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t1");
725 internalFormat( msgFmt2 , testArgs[i], 2, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t2");
747 internalFormat( msgFmt3 , testArgs[i], 1, exp[i] ,(char*)"From TestMessageFormat::testSelectFormat format t3");
769 internalFormat( msgFmt4 , testArgs[i], 3, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t4");
794 internalFormat( msgFmt5 , testArgs[i], 3, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t5");
    [all...]
  /external/quake/quake/src/WinQuake/
gl_draw.cpp 1393 GLint internalformat,
1401 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid.
1402 // OpenGL ES requires the internalformat argument match the format for glTexImage2D.
    [all...]
  /external/skia/src/gpu/gl/
GrGpuGL.cpp 659 GrGLenum internalFormat;
664 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
669 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
736 internalFormat,
739 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
745 internalFormat,
754 internalFormat,
    [all...]
  /hardware/samsung_slsi/exynos5/libcamera2/
ExynosCameraHWInterface2.h 427 int internalFormat;
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.ide_3.6.2.M20101117-0800.jar 

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