/external/skia/src/opts/ |
SkBitmapProcState_matrixProcs_neon.cpp | 67 int32x4_t lout, hout; local 70 lout = lbase; 73 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_repeat_neon.h | 123 int32x4_t lout; local 129 lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); 132 lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); 136 /* this is ok -- we want all hi(lout)s then all hi(hout)s */ 137 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_clamp_neon.h | 128 int32x4_t lout; local 133 lout = lbase; 135 /* this sets up all lout's then all hout's in hout */ 136 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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/external/skia/legacy/src/core/ |
SkBitmapProcState_matrixProcs.cpp | 190 int32x4_t lout, hout; local 193 lout = lbase; 196 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_repeat.h | 128 int32x4_t lout; local 134 lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); 137 lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); 141 /* this is ok -- we want all hi(lout)s then all hi(hout)s */ 142 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_clamp.h | 132 int32x4_t lout; local 137 lout = lbase; 139 /* this sets up all lout's then all hout's in hout */ 140 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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/external/svox/pico/lib/ |
picopr.c | 1323 picoos_bool lout; local [all...] |