1 /* 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef Scrollbar_h 27 #define Scrollbar_h 28 29 #include "ScrollTypes.h" 30 #include "Timer.h" 31 #include "Widget.h" 32 #include <wtf/MathExtras.h> 33 #include <wtf/PassRefPtr.h> 34 35 namespace WebCore { 36 37 class GraphicsContext; 38 class IntRect; 39 class PlatformMouseEvent; 40 class ScrollableArea; 41 class ScrollbarTheme; 42 43 class Scrollbar : public Widget { 44 public: 45 // Must be implemented by platforms that can't simply use the Scrollbar base class. Right now the only platform that is not using the base class is GTK. 46 static PassRefPtr<Scrollbar> createNativeScrollbar(ScrollableArea*, ScrollbarOrientation orientation, ScrollbarControlSize size); 47 48 virtual ~Scrollbar(); 49 50 // Called by the ScrollableArea when the scroll offset changes. 51 void offsetDidChange(); 52 53 static int pixelsPerLineStep() { return 40; } 54 static float minFractionToStepWhenPaging() { return 0.875f; } 55 static int maxOverlapBetweenPages(); 56 57 void disconnectFromScrollableArea() { m_scrollableArea = 0; } 58 ScrollableArea* scrollableArea() const { return m_scrollableArea; } 59 60 virtual bool isCustomScrollbar() const { return false; } 61 ScrollbarOrientation orientation() const { return m_orientation; } 62 63 int value() const { return lroundf(m_currentPos); } 64 float currentPos() const { return m_currentPos; } 65 int pressedPos() const { return m_pressedPos; } 66 int visibleSize() const { return m_visibleSize; } 67 int totalSize() const { return m_totalSize; } 68 int maximum() const { return m_totalSize - m_visibleSize; } 69 ScrollbarControlSize controlSize() const { return m_controlSize; } 70 71 int lineStep() const { return m_lineStep; } 72 int pageStep() const { return m_pageStep; } 73 float pixelStep() const { return m_pixelStep; } 74 75 ScrollbarPart pressedPart() const { return m_pressedPart; } 76 ScrollbarPart hoveredPart() const { return m_hoveredPart; } 77 virtual void setHoveredPart(ScrollbarPart); 78 virtual void setPressedPart(ScrollbarPart); 79 80 void setSteps(int lineStep, int pageStep, int pixelsPerStep = 1); 81 void setProportion(int visibleSize, int totalSize); 82 void setPressedPos(int p) { m_pressedPos = p; } 83 84 virtual void paint(GraphicsContext*, const IntRect& damageRect); 85 86 bool enabled() const { return m_enabled; } 87 virtual void setEnabled(bool e); 88 89 virtual bool isOverlayScrollbar() const; 90 91 bool isWindowActive() const; 92 93 // These methods are used for platform scrollbars to give :hover feedback. They will not get called 94 // when the mouse went down in a scrollbar, since it is assumed the scrollbar will start 95 // grabbing all events in that case anyway. 96 bool mouseMoved(const PlatformMouseEvent&); 97 bool mouseExited(); 98 99 // Used by some platform scrollbars to know when they've been released from capture. 100 bool mouseUp(); 101 102 bool mouseDown(const PlatformMouseEvent&); 103 104 #if PLATFORM(QT) 105 // For platforms that wish to handle context menu events. 106 // FIXME: This is misplaced. Normal hit testing should be used to populate a correct 107 // context menu. There's no reason why the scrollbar should have to do it. 108 bool contextMenu(const PlatformMouseEvent& event); 109 #endif 110 111 ScrollbarTheme* theme() const { return m_theme; } 112 113 virtual void setParent(ScrollView*); 114 virtual void setFrameRect(const IntRect&); 115 116 virtual void invalidateRect(const IntRect&); 117 118 bool suppressInvalidation() const { return m_suppressInvalidation; } 119 void setSuppressInvalidation(bool s) { m_suppressInvalidation = s; } 120 121 virtual void styleChanged() { } 122 123 virtual IntRect convertToContainingView(const IntRect&) const; 124 virtual IntRect convertFromContainingView(const IntRect&) const; 125 126 virtual IntPoint convertToContainingView(const IntPoint&) const; 127 virtual IntPoint convertFromContainingView(const IntPoint&) const; 128 129 protected: 130 Scrollbar(ScrollableArea*, ScrollbarOrientation, ScrollbarControlSize, ScrollbarTheme* = 0); 131 132 void updateThumb(); 133 virtual void updateThumbPosition(); 134 virtual void updateThumbProportion(); 135 136 void autoscrollTimerFired(Timer<Scrollbar>*); 137 void startTimerIfNeeded(double delay); 138 void stopTimerIfNeeded(); 139 void autoscrollPressedPart(double delay); 140 ScrollDirection pressedPartScrollDirection(); 141 ScrollGranularity pressedPartScrollGranularity(); 142 143 void moveThumb(int pos); 144 145 ScrollableArea* m_scrollableArea; 146 ScrollbarOrientation m_orientation; 147 ScrollbarControlSize m_controlSize; 148 ScrollbarTheme* m_theme; 149 150 int m_visibleSize; 151 int m_totalSize; 152 float m_currentPos; 153 float m_dragOrigin; 154 int m_lineStep; 155 int m_pageStep; 156 float m_pixelStep; 157 158 ScrollbarPart m_hoveredPart; 159 ScrollbarPart m_pressedPart; 160 int m_pressedPos; 161 162 bool m_enabled; 163 164 Timer<Scrollbar> m_scrollTimer; 165 bool m_overlapsResizer; 166 167 bool m_suppressInvalidation; 168 169 private: 170 virtual bool isScrollbar() const { return true; } 171 virtual AXObjectCache* axObjectCache() const; 172 }; 173 174 } // namespace WebCore 175 176 #endif // Scrollbar_h 177