/external/quake/quake/src/QW/client/ |
r_bsp.c | 30 vec3_t modelorg, base_modelorg;
variable 31 // modelorg is the viewpoint reletive to 142 // rotate modelorg and the transformation matrix 144 R_EntityRotate (modelorg); 350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist; 428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist; 537 dot = modelorg[0] - plane->dist; 540 dot = modelorg[1] - plane->dist; 543 dot = modelorg[2] - plane->dist; 546 dot = DotProduct (modelorg, plane->normal) - plane->dist [all...] |
gl_rmain.c | 28 vec3_t modelorg, r_entorigin; variable 520 VectorSubtract (r_origin, r_entorigin, modelorg);
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/external/quake/quake/src/WinQuake/ |
r_bsp.cpp | 30 vec3_t modelorg, base_modelorg;
variable 31 // modelorg is the viewpoint reletive to
142 // rotate modelorg and the transformation matrix
144 R_EntityRotate (modelorg);
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
537 dot = modelorg[0] - plane->dist;
540 dot = modelorg[1] - plane->dist;
543 dot = modelorg[2] - plane->dist;
546 dot = DotProduct (modelorg, plane->normal) - plane->dist; [all...] |
gl_rmain.cpp | 28 vec3_t modelorg, r_entorigin; variable 611 VectorSubtract (r_origin, r_entorigin, modelorg); [all...] |