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    Searched defs:modelorg (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
r_bsp.c 30 vec3_t modelorg, base_modelorg; variable
31 // modelorg is the viewpoint reletive to
142 // rotate modelorg and the transformation matrix
144 R_EntityRotate (modelorg);
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
537 dot = modelorg[0] - plane->dist;
540 dot = modelorg[1] - plane->dist;
543 dot = modelorg[2] - plane->dist;
546 dot = DotProduct (modelorg, plane->normal) - plane->dist
    [all...]
gl_rmain.c 28 vec3_t modelorg, r_entorigin; variable
520 VectorSubtract (r_origin, r_entorigin, modelorg);
  /external/quake/quake/src/WinQuake/
r_bsp.cpp 30 vec3_t modelorg, base_modelorg; variable
31 // modelorg is the viewpoint reletive to
142 // rotate modelorg and the transformation matrix
144 R_EntityRotate (modelorg);
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
537 dot = modelorg[0] - plane->dist;
540 dot = modelorg[1] - plane->dist;
543 dot = modelorg[2] - plane->dist;
546 dot = DotProduct (modelorg, plane->normal) - plane->dist;
    [all...]
gl_rmain.cpp 28 vec3_t modelorg, r_entorigin; variable
611 VectorSubtract (r_origin, r_entorigin, modelorg);
    [all...]

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