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    Searched defs:numTextures (Results 1 - 6 of 6) sorted by null

  /external/skia/include/gpu/
GrEffect.h 130 int numTextures() const { return fTextureAccesses.count(); }
133 numTextures(). */
228 GrAssert(this->numTextures() == other.numTextures());
229 for (int i = 0; i < this->numTextures(); ++i) {
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 426 int numTextures = effect->numTextures();
428 textureSamplers.push_back_n(numTextures);
429 for (int i = 0; i < numTextures; ++i) {
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 206 GLuint numTextures;
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 206 GLuint numTextures;
  /external/skia/src/gpu/
GrDrawTarget.cpp 387 int numTextures = effect->numTextures();
388 for (int t = 0; t < numTextures; ++t) {
  /frameworks/rs/
rsFont.cpp 499 size_t numTextures = sizeof(textureNamesLengths)/sizeof(*textureNamesLengths);
522 textureNames, numTextures, textureNamesLengths,

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