OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:playertextures
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rmain.c
45
int
playertextures
; // up to 16 color translated skins
variable
612
GL_Bind(
playertextures
+ i);
/external/quake/quake/src/WinQuake/
gl_rmain.cpp
45
int
playertextures
; // up to 16 color translated skins
variable
700
GL_Bind(
playertextures
- 1 + i);
[
all
...]
Completed in 223 milliseconds