/external/skia/legacy/src/views/ |
SkWidget.cpp | 259 SkPoint pts[2]; local 263 pts[0].set(r.fLeft, r.fTop); 264 pts[1].set(r.fLeft + r.height(), r.fBottom); 266 pts[0].set(r.fRight, r.fBottom); 267 pts[1].set(r.fRight - r.height(), r.fTop); 272 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kMirror_TileMode))->unref();
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SkParsePaint.cpp | 24 SkPoint pts[2]; local 31 dom.findScalars(node, "p0", &pts[0].fX, 2) && 32 dom.findScalars(node, "p1", &pts[1].fX, 2)) 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
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/external/skia/tests/ |
GeometryTest.cpp | 38 SkPoint pts[3], dst[5]; local 40 pts[0].set(0, 0); 41 pts[1].set(100, 50); 42 pts[2].set(0, 100); 44 int count = SkChopQuadAtMaxCurvature(pts, dst); 47 pts[0].set(0, 0); 48 pts[1].set(SkIntToScalar(3), 0); 49 pts[2].set(SkIntToScalar(3), SkIntToScalar(3)); 50 SkConvertQuadToCubic(pts, dst);
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PathMeasureTest.cpp | 14 const SkPoint pts[] = { local 20 path.moveTo(pts[0]); 21 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 3) { 22 path.cubicTo(pts[i], pts[i + 1], pts[i + 2]); 33 const SkPoint pts[] = { local 39 path.moveTo(pts[0]); 40 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 2) { 41 path.quadTo(pts[i], pts[i + 1]) 51 const SkPoint pts[] = { local [all...] |
ShaderOpacityTest.cpp | 54 SkPoint pts[2]; local 55 pts[0].iset(0, 0); 56 pts[1].iset(1, 0); 65 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, 74 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 82 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 90 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
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/external/skia/bench/ |
PathIterBench.cpp | 17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) { 22 pts[i].fX = rand.nextSScalar1(); 23 pts[i].fY = rand.nextSScalar1(); 42 SkPoint pts[4]; local 43 int n = rand_pts(rand, pts); 46 fPath.moveTo(pts[0]); 49 fPath.lineTo(pts[1]); 52 fPath.quadTo(pts[1], pts[2]); 55 fPath.cubicTo(pts[1], pts[2], pts[3]) 73 SkPoint pts[4]; variable 81 SkPoint pts[4]; variable [all...] |
VertBench.cpp | 27 PTS = (ROW + 1) * (COL + 1), 32 SkPoint fPts[PTS]; 33 SkColor fColors[PTS]; 34 SkPoint fTex[PTS]; 48 SkPoint* pts = fPts; local 55 pts->set(xx, yy); 56 pts += 1; 62 SkASSERT(idx[i] < PTS); 69 SkASSERT(PTS == pts - fPts) [all...] |
/external/skia/gm/ |
composeshader.cpp | 24 SkPoint pts[2]; local 27 pts[0].set(0, 0); 28 pts[1].set(SkIntToScalar(100), 0); 31 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, 34 pts[0].set(0, 0); 35 pts[1].set(0, SkIntToScalar(100)); 38 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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points.cpp | 26 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 33 pts[i].set(x, y); 53 SkPoint* pts = new SkPoint[n]; local 54 fill_pts(pts, n, &rand); 56 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 57 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 58 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 61 delete[] pts;
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gradtext.cpp | 16 SkPoint pts[] = { { 0, 0 }, { width, 0 } }; local 17 return SkGradientShader::CreateLinear(pts, colors, NULL, 25 SkPoint pts[] = { { 0, 0 }, { width, 0 } }; local 26 return SkGradientShader::CreateLinear(pts, colors, NULL, 33 SkPoint pts[] = { { 0, 0 }, { 1, 0 } }; local 34 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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matrixconvolution.cpp | 36 SkPoint pts[2] = { SkPoint::Make(0, 0), local 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref();
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/external/skia/src/views/ |
SkParsePaint.cpp | 24 SkPoint pts[2]; local 31 dom.findScalars(node, "p0", &pts[0].fX, 2) && 32 dom.findScalars(node, "p1", &pts[1].fX, 2)) 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
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/external/skia/tools/ |
path_utils.cpp | 42 SkPoint pts[kMaxPts]; local 45 path.getPoints(pts, kMaxPts); 63 pathStream->writeText("SkPoint pts"); 71 temp.appendScalar(pts[i].fX); 73 temp.appendScalar(pts[i].fY);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
ConstraintShrinkWrap.java | 50 List<Vector3f> pts = new ArrayList<Vector3f>();
local 57 pts.add(new Vector3f(floatBuffer.get(i), floatBuffer.get(i + 1), floatBuffer.get(i + 2)));
76 for(Vector3f p : pts) {
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/external/libvpx/libvpx/test/ |
resize_test.cc | 56 : pts(_pts), w(_w), h(_h) {} 58 vpx_codec_pts_t pts; member in struct:__anon10900::ResizeTest::FrameInfo 79 frame_info_list_.push_back(FrameInfo(pkt->data.frame.pts, w, h)); 92 const vpx_codec_pts_t pts = info->pts; local 93 const unsigned int expected_w = ScaleForFrameNumber(pts, kInitialWidth); 94 const unsigned int expected_h = ScaleForFrameNumber(pts, kInitialHeight); 97 << "Frame " << pts << "had unexpected width"; 99 << "Frame " << pts << "had unexpected height";
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i420_video_source.h | 69 // Models a stream where Timebase = 1/FPS, so pts == frame. 70 virtual vpx_codec_pts_t pts() const { return frame_; } function in class:libvpx_test::I420VideoSource
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/external/skia/legacy/src/core/ |
SkEdgeBuilder.cpp | 23 void SkEdgeBuilder::addLine(const SkPoint pts[]) { 25 if (edge->setLine(pts[0], pts[1], NULL, fShiftUp)) { 32 void SkEdgeBuilder::addQuad(const SkPoint pts[]) { 34 if (edge->setQuadratic(pts, fShiftUp)) { 41 void SkEdgeBuilder::addCubic(const SkPoint pts[]) { 43 if (edge->setCubic(pts, NULL, fShiftUp)) { 51 SkPoint pts[4]; local 54 while ((verb = clipper->next(pts)) != SkPath::kDone_Verb) { 57 this->addLine(pts); 87 SkPoint pts[4]; local [all...] |
/external/skia/legacy/src/effects/ |
SkCornerPathEffect.cpp | 46 SkPoint pts[4]; local 59 switch (verb = iter.next(pts)) { 67 moveTo = pts[0]; 70 dst->moveTo(pts[0]); 75 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 81 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, 82 pts[0].fY + step.fY) [all...] |
/external/skia/legacy/src/utils/ |
SkCullPoints.cpp | 135 SkIPoint pts[2]; local 137 switch (fCP.lineTo(x, y, pts)) { 139 fPath->moveTo(SkIntToScalar(pts[0].fX), SkIntToScalar(pts[0].fY)); 142 fPath->lineTo(SkIntToScalar(pts[1].fX), SkIntToScalar(pts[1].fY));
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/external/skia/src/effects/ |
SkCornerPathEffect.cpp | 41 SkPoint pts[4]; local 54 switch (verb = iter.next(pts, false)) { 62 moveTo = pts[0]; 65 dst->moveTo(pts[0]); 70 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 76 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, 77 pts[0].fY + step.fY) [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
GLExtras.cpp | 93 SkPoint pts[4]; local 96 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { 99 r.set(pts, 2);
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
GradientSkia.cpp | 171 SkPoint pts[2] = { m_p0, m_p1 }; local 172 m_gradient = SkGradientShader::CreateLinear(pts, colors, pos, static_cast<int>(countUsed), tile);
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/external/eigen/test/ |
geo_homogeneous.cpp | 74 Matrix<Scalar, Size, Dynamic> pts; local 79 pts.setRandom(Size,internal::random<int>(1,20)); 81 pts1 = pts.colwise().homogeneous(); 82 VERIFY_IS_APPROX(aff * pts.colwise().homogeneous(), (aff * pts1).colwise().hnormalized()); 83 VERIFY_IS_APPROX(caff * pts.colwise().homogeneous(), (caff * pts1).colwise().hnormalized()); 84 VERIFY_IS_APPROX(proj * pts.colwise().homogeneous(), (proj * pts1)); 86 VERIFY_IS_APPROX((aff * pts1).colwise().hnormalized(), aff * pts); 87 VERIFY_IS_APPROX((caff * pts1).colwise().hnormalized(), caff * pts);
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/external/quake/quake/src/QW/client/ |
gl_test.c | 103 vec3_t pts[2][3];
local 122 pts[i][0][j] = p->origin[j] + p->up[j]*s + p->reflect[j]*d;
123 pts[i][1][j] = p->origin[j] + p->right[j]*s + p->reflect[j]*d;
124 pts[i][2][j] = p->origin[j] + -p->right[j]*s + p->reflect[j]*d;
137 glVertex3fv (pts[0][0]);
138 glVertex3fv (pts[1][0]);
140 glVertex3fv (pts[0][1]);
141 glVertex3fv (pts[1][1]);
143 glVertex3fv (pts[0][2]);
144 glVertex3fv (pts[1][2]); [all...] |
/external/quake/quake/src/WinQuake/ |
gl_test.cpp | 103 vec3_t pts[2][3];
local 122 pts[i][0][j] = p->origin[j] + p->up[j]*s + p->reflect[j]*d;
123 pts[i][1][j] = p->origin[j] + p->right[j]*s + p->reflect[j]*d;
124 pts[i][2][j] = p->origin[j] + -p->right[j]*s + p->reflect[j]*d;
137 glVertex3fv (pts[0][0]);
138 glVertex3fv (pts[1][0]);
140 glVertex3fv (pts[0][1]);
141 glVertex3fv (pts[1][1]);
143 glVertex3fv (pts[0][2]);
144 glVertex3fv (pts[1][2]); [all...] |