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Searched
defs:residue
(Results
1 - 10
of
10
) sorted by null
/external/libvorbis/doc/
08-residue.tex
4
\section{
Residue
setup and decode} \label{vorbis:spec:
residue
}
8
A
residue
vector represents the fine detail of the audio spectrum of
10
curve and performs any channel coupling. A
residue
vector may
13
the vector does not matter to the
residue
abstraction.
15
Whatever the exact qualities, the Vorbis
residue
abstraction codes the
16
residue
vectors into the bitstream packet, and then reconstructs the
23
\subsection{
Residue
format}
25
Residue
format partitions each vector in the vector bundle into chunks,
29
The exact interleaving and partitioning vary by
residue
encoding number
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...]
01-introduction.tex
179
floor and
residue
vectors within a mapping. The submap functions as a
180
last layer of indirection such that specific special floor or
residue
183
the proper floor and
residue
instance number to use for decoding that
184
submap's spectral floor and spectral
residue
vectors.
192
apply a full range floor and
residue
encoding to channels 0 through 4,
230
\subsubsection{
Residue
}
231
The spectral
residue
is the fine structure of the audio spectrum
236
configured by
residue
instance. As with the floor components, the
238
and each
residue
instance may choose from any and all available
298
\item decode
residue
into residue vector
[
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...]
/external/dropbear/libtommath/
bn_mp_jacobi.c
25
mp_digit
residue
;
local
67
residue
= p->dp[0] & 7;
69
if (
residue
== 1 ||
residue
== 7) {
71
} else if (
residue
== 3 ||
residue
== 5) {
/external/qemu/hw/
usb-msd.c
44
uint32_t
residue
;
member in struct:__anon13801
66
uint32_t
residue
;
member in struct:usb_msd_csw
166
csw.
residue
= s->
residue
;
182
s->
residue
= s->data_len;
393
s->
residue
= 0;
397
if (s->
residue
== 0) {
417
if (s->
residue
&& s->usb_len) {
475
if (s->
residue
&& s->usb_len) {
/external/libvorbis/lib/
codec_internal.h
70
vorbis_look_residue **
residue
;
member in struct:private_state
103
different
residue
backends, etc. Each mode consists of a
/external/tremolo/Tremolo/
codec_internal.h
129
/*
Residue
backend generic *****************************************/
136
/* block-partitioned VQ coded straight
residue
*/
167
char
residue
;
member in struct:submap
200
different
residue
backends, etc. Each mode consists of a
/packages/apps/Camera/jni/feature_mos/src/mosaic/
Blend.cpp
812
int
residue
= height & 7;
local
813
rect.bottom -=
residue
;
816
residue
= width & 7;
817
rect.right -=
residue
;
[
all
...]
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic/
Blend.cpp
812
int
residue
= height & 7;
local
813
rect.bottom -=
residue
;
816
residue
= width & 7;
817
rect.right -=
residue
;
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...]
/external/dropbear/libtommath/pre_gen/
mpi.c
4010
mp_digit
residue
;
local
[
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...]
/external/icu4c/i18n/
decNumber.c
146
/*
residue
(in the range -1 through 9). This avoids any double- */
525
Int
residue
; /* rounding
residue
*/
local
1461
Int
residue
=0; \/* (no
residue
) *\/
local
1987
Int
residue
=0; \/* rounding
residue
*\/
local
2344
Int
residue
=0; \/* as usual *\/
local
2641
Int
residue
; \/* work *\/
local
2833
Int
residue
=0; \/* rounding
residue
*\/
local
3840
Int
residue
; \/* rounding accumulator *\/
local
4277
Int
residue
; \/* for rounding *\/
local
4871
Int
residue
=0; \/* rounding
residue
*\/
local
5265
Int
residue
; \/* rounding
residue
*\/
local
5628
Int
residue
; \/* rounding
residue
*\/
local
5881
Int
residue
=0; \/* rounding
residue
*\/
local
6153
Int
residue
=0; \/* rounding accumulator *\/
local
6851
Int
residue
=0; \/* rounding accumulator *\/
local
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