1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef APP_SQL_CONNECTION_H_ 6 #define APP_SQL_CONNECTION_H_ 7 #pragma once 8 9 #include <map> 10 #include <set> 11 #include <string> 12 13 #include "base/basictypes.h" 14 #include "base/memory/ref_counted.h" 15 #include "base/time.h" 16 17 class FilePath; 18 struct sqlite3; 19 struct sqlite3_stmt; 20 21 namespace sql { 22 23 class Statement; 24 25 // Uniquely identifies a statement. There are two modes of operation: 26 // 27 // - In the most common mode, you will use the source file and line number to 28 // identify your statement. This is a convienient way to get uniqueness for 29 // a statement that is only used in one place. Use the SQL_FROM_HERE macro 30 // to generate a StatementID. 31 // 32 // - In the "custom" mode you may use the statement from different places or 33 // need to manage it yourself for whatever reason. In this case, you should 34 // make up your own unique name and pass it to the StatementID. This name 35 // must be a static string, since this object only deals with pointers and 36 // assumes the underlying string doesn't change or get deleted. 37 // 38 // This object is copyable and assignable using the compiler-generated 39 // operator= and copy constructor. 40 class StatementID { 41 public: 42 // Creates a uniquely named statement with the given file ane line number. 43 // Normally you will use SQL_FROM_HERE instead of calling yourself. 44 StatementID(const char* file, int line) 45 : number_(line), 46 str_(file) { 47 } 48 49 // Creates a uniquely named statement with the given user-defined name. 50 explicit StatementID(const char* unique_name) 51 : number_(-1), 52 str_(unique_name) { 53 } 54 55 // This constructor is unimplemented and will generate a linker error if 56 // called. It is intended to try to catch people dynamically generating 57 // a statement name that will be deallocated and will cause a crash later. 58 // All strings must be static and unchanging! 59 explicit StatementID(const std::string& dont_ever_do_this); 60 61 // We need this to insert into our map. 62 bool operator<(const StatementID& other) const; 63 64 private: 65 int number_; 66 const char* str_; 67 }; 68 69 #define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__) 70 71 class Connection; 72 73 // ErrorDelegate defines the interface to implement error handling and recovery 74 // for sqlite operations. This allows the rest of the classes to return true or 75 // false while the actual error code and causing statement are delivered using 76 // the OnError() callback. 77 // The tipical usage is to centralize the code designed to handle database 78 // corruption, low-level IO errors or locking violations. 79 class ErrorDelegate : public base::RefCounted<ErrorDelegate> { 80 public: 81 ErrorDelegate(); 82 83 // |error| is an sqlite result code as seen in sqlite\preprocessed\sqlite3.h 84 // |connection| is db connection where the error happened and |stmt| is 85 // our best guess at the statement that triggered the error. Do not store 86 // these pointers. 87 // 88 // |stmt| MAY BE NULL if there is no statement causing the problem (i.e. on 89 // initialization). 90 // 91 // If the error condition has been fixed an the original statement succesfuly 92 // re-tried then returning SQLITE_OK is appropiate; otherwise is recomended 93 // that you return the original |error| or the appropiae error code. 94 virtual int OnError(int error, Connection* connection, Statement* stmt) = 0; 95 96 protected: 97 friend class base::RefCounted<ErrorDelegate>; 98 99 virtual ~ErrorDelegate(); 100 }; 101 102 class Connection { 103 private: 104 class StatementRef; // Forward declaration, see real one below. 105 106 public: 107 // The database is opened by calling Open[InMemory](). Any uncommitted 108 // transactions will be rolled back when this object is deleted. 109 Connection(); 110 ~Connection(); 111 112 // Pre-init configuration ---------------------------------------------------- 113 114 // Sets the page size that will be used when creating a new database. This 115 // must be called before Init(), and will only have an effect on new 116 // databases. 117 // 118 // From sqlite.org: "The page size must be a power of two greater than or 119 // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum 120 // value for SQLITE_MAX_PAGE_SIZE is 32768." 121 void set_page_size(int page_size) { page_size_ = page_size; } 122 123 // Sets the number of pages that will be cached in memory by sqlite. The 124 // total cache size in bytes will be page_size * cache_size. This must be 125 // called before Open() to have an effect. 126 void set_cache_size(int cache_size) { cache_size_ = cache_size; } 127 128 // Call to put the database in exclusive locking mode. There is no "back to 129 // normal" flag because of some additional requirements sqlite puts on this 130 // transaition (requires another access to the DB) and because we don't 131 // actually need it. 132 // 133 // Exclusive mode means that the database is not unlocked at the end of each 134 // transaction, which means there may be less time spent initializing the 135 // next transaction because it doesn't have to re-aquire locks. 136 // 137 // This must be called before Open() to have an effect. 138 void set_exclusive_locking() { exclusive_locking_ = true; } 139 140 // Sets the object that will handle errors. Recomended that it should be set 141 // before calling Open(). If not set, the default is to ignore errors on 142 // release and assert on debug builds. 143 void set_error_delegate(ErrorDelegate* delegate) { 144 error_delegate_ = delegate; 145 } 146 147 // Initialization ------------------------------------------------------------ 148 149 // Initializes the SQL connection for the given file, returning true if the 150 // file could be opened. You can call this or OpenInMemory. 151 bool Open(const FilePath& path); 152 153 // Initializes the SQL connection for a temporary in-memory database. There 154 // will be no associated file on disk, and the initial database will be 155 // empty. You can call this or Open. 156 bool OpenInMemory(); 157 158 // Returns trie if the database has been successfully opened. 159 bool is_open() const { return !!db_; } 160 161 // Closes the database. This is automatically performed on destruction for 162 // you, but this allows you to close the database early. You must not call 163 // any other functions after closing it. It is permissable to call Close on 164 // an uninitialized or already-closed database. 165 void Close(); 166 167 // Pre-loads the first <cache-size> pages into the cache from the file. 168 // If you expect to soon use a substantial portion of the database, this 169 // is much more efficient than allowing the pages to be populated organically 170 // since there is no per-page hard drive seeking. If the file is larger than 171 // the cache, the last part that doesn't fit in the cache will be brought in 172 // organically. 173 // 174 // This function assumes your class is using a meta table on the current 175 // database, as it openes a transaction on the meta table to force the 176 // database to be initialized. You should feel free to initialize the meta 177 // table after calling preload since the meta table will already be in the 178 // database if it exists, and if it doesn't exist, the database won't 179 // generally exist either. 180 void Preload(); 181 182 // Transactions -------------------------------------------------------------- 183 184 // Transaction management. We maintain a virtual transaction stack to emulate 185 // nested transactions since sqlite can't do nested transactions. The 186 // limitation is you can't roll back a sub transaction: if any transaction 187 // fails, all transactions open will also be rolled back. Any nested 188 // transactions after one has rolled back will return fail for Begin(). If 189 // Begin() fails, you must not call Commit or Rollback(). 190 // 191 // Normally you should use sql::Transaction to manage a transaction, which 192 // will scope it to a C++ context. 193 bool BeginTransaction(); 194 void RollbackTransaction(); 195 bool CommitTransaction(); 196 197 // Returns the current transaction nesting, which will be 0 if there are 198 // no open transactions. 199 int transaction_nesting() const { return transaction_nesting_; } 200 201 // Statements ---------------------------------------------------------------- 202 203 // Executes the given SQL string, returning true on success. This is 204 // normally used for simple, 1-off statements that don't take any bound 205 // parameters and don't return any data (e.g. CREATE TABLE). 206 bool Execute(const char* sql); 207 208 // Returns true if we have a statement with the given identifier already 209 // cached. This is normally not necessary to call, but can be useful if the 210 // caller has to dynamically build up SQL to avoid doing so if it's already 211 // cached. 212 bool HasCachedStatement(const StatementID& id) const; 213 214 // Returns a statement for the given SQL using the statement cache. It can 215 // take a nontrivial amount of work to parse and compile a statement, so 216 // keeping commonly-used ones around for future use is important for 217 // performance. 218 // 219 // The SQL may have an error, so the caller must check validity of the 220 // statement before using it. 221 // 222 // The StatementID and the SQL must always correspond to one-another. The 223 // ID is the lookup into the cache, so crazy things will happen if you use 224 // different SQL with the same ID. 225 // 226 // You will normally use the SQL_FROM_HERE macro to generate a statement 227 // ID associated with the current line of code. This gives uniqueness without 228 // you having to manage unique names. See StatementID above for more. 229 // 230 // Example: 231 // sql::Statement stmt(connection_.GetCachedStatement( 232 // SQL_FROM_HERE, "SELECT * FROM foo")); 233 // if (!stmt) 234 // return false; // Error creating statement. 235 scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id, 236 const char* sql); 237 238 // Returns a non-cached statement for the given SQL. Use this for SQL that 239 // is only executed once or only rarely (there is overhead associated with 240 // keeping a statement cached). 241 // 242 // See GetCachedStatement above for examples and error information. 243 scoped_refptr<StatementRef> GetUniqueStatement(const char* sql); 244 245 // Info querying ------------------------------------------------------------- 246 247 // Returns true if the given table exists. 248 bool DoesTableExist(const char* table_name) const; 249 250 // Returns true if a column with the given name exists in the given table. 251 bool DoesColumnExist(const char* table_name, const char* column_name) const; 252 253 // Returns sqlite's internal ID for the last inserted row. Valid only 254 // immediately after an insert. 255 int64 GetLastInsertRowId() const; 256 257 // Returns sqlite's count of the number of rows modified by the last 258 // statement executed. Will be 0 if no statement has executed or the database 259 // is closed. 260 int GetLastChangeCount() const; 261 262 // Errors -------------------------------------------------------------------- 263 264 // Returns the error code associated with the last sqlite operation. 265 int GetErrorCode() const; 266 267 // Returns the errno associated with GetErrorCode(). See 268 // SQLITE_LAST_ERRNO in SQLite documentation. 269 int GetLastErrno() const; 270 271 // Returns a pointer to a statically allocated string associated with the 272 // last sqlite operation. 273 const char* GetErrorMessage() const; 274 275 private: 276 // Statement access StatementRef which we don't want to expose to erverybody 277 // (they should go through Statement). 278 friend class Statement; 279 280 // Internal initialize function used by both Init and InitInMemory. The file 281 // name is always 8 bits since we want to use the 8-bit version of 282 // sqlite3_open. The string can also be sqlite's special ":memory:" string. 283 bool OpenInternal(const std::string& file_name); 284 285 // A StatementRef is a refcounted wrapper around a sqlite statement pointer. 286 // Refcounting allows us to give these statements out to sql::Statement 287 // objects while also optionally maintaining a cache of compiled statements 288 // by just keeping a refptr to these objects. 289 // 290 // A statement ref can be valid, in which case it can be used, or invalid to 291 // indicate that the statement hasn't been created yet, has an error, or has 292 // been destroyed. 293 // 294 // The Connection may revoke a StatementRef in some error cases, so callers 295 // should always check validity before using. 296 class StatementRef : public base::RefCounted<StatementRef> { 297 public: 298 // Default constructor initializes to an invalid statement. 299 StatementRef(); 300 StatementRef(Connection* connection, sqlite3_stmt* stmt); 301 302 // When true, the statement can be used. 303 bool is_valid() const { return !!stmt_; } 304 305 // If we've not been linked to a connection, this will be NULL. Guaranteed 306 // non-NULL when is_valid(). 307 Connection* connection() const { return connection_; } 308 309 // Returns the sqlite statement if any. If the statement is not active, 310 // this will return NULL. 311 sqlite3_stmt* stmt() const { return stmt_; } 312 313 // Destroys the compiled statement and marks it NULL. The statement will 314 // no longer be active. 315 void Close(); 316 317 private: 318 friend class base::RefCounted<StatementRef>; 319 320 ~StatementRef(); 321 322 Connection* connection_; 323 sqlite3_stmt* stmt_; 324 325 DISALLOW_COPY_AND_ASSIGN(StatementRef); 326 }; 327 friend class StatementRef; 328 329 // Executes a rollback statement, ignoring all transaction state. Used 330 // internally in the transaction management code. 331 void DoRollback(); 332 333 // Called by a StatementRef when it's being created or destroyed. See 334 // open_statements_ below. 335 void StatementRefCreated(StatementRef* ref); 336 void StatementRefDeleted(StatementRef* ref); 337 338 // Frees all cached statements from statement_cache_. 339 void ClearCache(); 340 341 // Called by Statement objects when an sqlite function returns an error. 342 // The return value is the error code reflected back to client code. 343 int OnSqliteError(int err, Statement* stmt); 344 345 // Like |Execute()|, but retries if the database is locked. 346 bool ExecuteWithTimeout(const char* sql, base::TimeDelta ms_timeout); 347 348 // The actual sqlite database. Will be NULL before Init has been called or if 349 // Init resulted in an error. 350 sqlite3* db_; 351 352 // Parameters we'll configure in sqlite before doing anything else. Zero means 353 // use the default value. 354 int page_size_; 355 int cache_size_; 356 bool exclusive_locking_; 357 358 // All cached statements. Keeping a reference to these statements means that 359 // they'll remain active. 360 typedef std::map<StatementID, scoped_refptr<StatementRef> > 361 CachedStatementMap; 362 CachedStatementMap statement_cache_; 363 364 // A list of all StatementRefs we've given out. Each ref must register with 365 // us when it's created or destroyed. This allows us to potentially close 366 // any open statements when we encounter an error. 367 typedef std::set<StatementRef*> StatementRefSet; 368 StatementRefSet open_statements_; 369 370 // Number of currently-nested transactions. 371 int transaction_nesting_; 372 373 // True if any of the currently nested transactions have been rolled back. 374 // When we get to the outermost transaction, this will determine if we do 375 // a rollback instead of a commit. 376 bool needs_rollback_; 377 378 // This object handles errors resulting from all forms of executing sqlite 379 // commands or statements. It can be null which means default handling. 380 scoped_refptr<ErrorDelegate> error_delegate_; 381 382 DISALLOW_COPY_AND_ASSIGN(Connection); 383 }; 384 385 } // namespace sql 386 387 #endif // APP_SQL_CONNECTION_H_ 388