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Searched
defs:shouldDraw
(Results
1 - 2
of
2
) sorted by null
/external/skia/tests/
EmptyPathTest.cpp
26
const SkPaint& paint, bool
shouldDraw
) {
50
// success means we drew everywhere or nowhere (depending on
shouldDraw
)
51
bool success =
shouldDraw
? (~0U == andValue) : (0 == orValue);
55
if (
shouldDraw
) {
69
static void iter_paint(skiatest::Reporter* reporter, const SkPath& path, bool
shouldDraw
) {
96
drawAndTest(reporter, path, paint,
shouldDraw
);
98
drawAndTest(reporter, path, paint,
shouldDraw
);
144
bool
shouldDraw
= path.isInverseFillType();
145
iter_paint(reporter, path,
shouldDraw
);
/external/webkit/Source/WebKit/android/nav/
WebView.cpp
256
WebCore::IntRect& screenClip, float scale, int extras, bool
shouldDraw
)
284
&treesSwapped, &newTreeHasAnim,
shouldDraw
);
797
bool
shouldDraw
= (messageId == uirenderer::DrawGlInfo::kModeDraw);
798
if (
shouldDraw
)
825
titlebarHeight, screenClip, scale, extras,
shouldDraw
);
842
ALOGV("returnFlags are %d,
shouldDraw
%d", returnFlags,
shouldDraw
);
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