/external/skia/legacy/src/core/ |
SkBlitter_RGB16.cpp | 708 uint16_t* span16 = (uint16_t*)fBuffer; local 709 shader->shadeSpan16(x, y, span16, width); 710 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); 741 uint16_t* span16 = (uint16_t*)fBuffer; local 743 shader->shadeSpan16(x, y, span16, width); 745 SkBlendRGB16(span16, dst, scale, width); 750 shader->shadeSpan16(x, y, span16, width); 751 SkBlendRGB16(span16, dst, scale, width); 767 uint16_t* span16 = (uint16_t*)span; local 782 shader->shadeSpan16(x, y, span16, count) [all...] |
/external/skia/src/core/ |
SkBlitter_RGB16.cpp | 708 uint16_t* span16 = (uint16_t*)fBuffer; local 709 shader->shadeSpan16(x, y, span16, width); 710 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); 741 uint16_t* span16 = (uint16_t*)fBuffer; local 743 shader->shadeSpan16(x, y, span16, width); 745 SkBlendRGB16(span16, dst, scale, width); 750 shader->shadeSpan16(x, y, span16, width); 751 SkBlendRGB16(span16, dst, scale, width); 767 uint16_t* span16 = (uint16_t*)span; local 782 shader->shadeSpan16(x, y, span16, count) [all...] |