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    Searched defs:span16 (Results 1 - 2 of 2) sorted by null

  /external/skia/legacy/src/core/
SkBlitter_RGB16.cpp 708 uint16_t* span16 = (uint16_t*)fBuffer; local
709 shader->shadeSpan16(x, y, span16, width);
710 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
741 uint16_t* span16 = (uint16_t*)fBuffer; local
743 shader->shadeSpan16(x, y, span16, width);
745 SkBlendRGB16(span16, dst, scale, width);
750 shader->shadeSpan16(x, y, span16, width);
751 SkBlendRGB16(span16, dst, scale, width);
767 uint16_t* span16 = (uint16_t*)span; local
782 shader->shadeSpan16(x, y, span16, count)
    [all...]
  /external/skia/src/core/
SkBlitter_RGB16.cpp 708 uint16_t* span16 = (uint16_t*)fBuffer; local
709 shader->shadeSpan16(x, y, span16, width);
710 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
741 uint16_t* span16 = (uint16_t*)fBuffer; local
743 shader->shadeSpan16(x, y, span16, width);
745 SkBlendRGB16(span16, dst, scale, width);
750 shader->shadeSpan16(x, y, span16, width);
751 SkBlendRGB16(span16, dst, scale, width);
767 uint16_t* span16 = (uint16_t*)span; local
782 shader->shadeSpan16(x, y, span16, count)
    [all...]

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