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Searched
defs:speedscale
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_warp.c
30
float
speedscale
; // for top sky and bottom sky
variable
261
s = (
speedscale
+ dir[0]) * (1.0/128);
262
t = (
speedscale
+ dir[1]) * (1.0/128);
286
speedscale
= realtime*8;
287
speedscale
-= (int)
speedscale
& ~127 ;
293
speedscale
= realtime*16;
294
speedscale
-= (int)
speedscale
& ~127 ;
315
speedscale
= realtime*8
[
all
...]
/external/quake/quake/src/WinQuake/
gl_warp.cpp
30
float
speedscale
; // for top sky and bottom sky
variable
281
s = (
speedscale
+ dir[0]) * (1.0/128);
282
t = (
speedscale
+ dir[1]) * (1.0/128);
306
s = (
speedscale
+ dir[0]) * (1.0/128);
307
t = (
speedscale
+ dir[1]) * (1.0/128);
335
speedscale
= realtime*8;
336
speedscale
-= (int)
speedscale
& ~127 ;
342
speedscale
= realtime*16;
343
speedscale
-= (int)speedscale & ~127
[
all
...]
Completed in 277 milliseconds