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    Searched defs:surfaceScale (Results 1 - 7 of 7) sorted by null

  /external/skia/include/effects/
SkLightingImageFilter.h 53 SkColor lightColor, SkScalar surfaceScale, SkScalar kd,
56 SkColor lightColor, SkScalar surfaceScale, SkScalar kd,
60 SkColor lightColor, SkScalar surfaceScale, SkScalar kd,
63 SkColor lightColor, SkScalar surfaceScale, SkScalar ks,
66 SkColor lightColor, SkScalar surfaceScale, SkScalar ks,
70 SkColor lightColor, SkScalar surfaceScale, SkScalar ks,
77 SkLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkImageFilter* input);
81 SkScalar surfaceScale() const { return fSurfaceScale; }
  /external/webkit/Source/WebCore/platform/graphics/filters/
FEDiffuseLighting.cpp 33 FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
35 : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource)
40 float surfaceScale, float diffuseConstant, float kernelUnitLengthX,
43 return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource));
63 float FEDiffuseLighting::surfaceScale() const
68 bool FEDiffuseLighting::setSurfaceScale(float surfaceScale)
70 if (m_surfaceScale == surfaceScale)
72 m_surfaceScale = surfaceScale;
134 ts << " surfaceScale=\"" << m_surfaceScale << "\" "
FELighting.h 57 float surfaceScale;
FESpecularLighting.cpp 33 FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
36 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource)
41 float surfaceScale, float specularConstant, float specularExponent,
44 return adoptRef(new FESpecularLighting(filter, lightingColor, surfaceScale, specularConstant, specularExponent,
65 float FESpecularLighting::surfaceScale() const
70 bool FESpecularLighting::setSurfaceScale(float surfaceScale)
72 if (m_surfaceScale == surfaceScale)
74 m_surfaceScale = surfaceScale;
149 ts << " surfaceScale=\"" << m_surfaceScale << "\" "
  /external/skia/gm/
lighting.cpp 83 SkScalar surfaceScale = SkIntToScalar(1);
86 paint.setImageFilter(SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, white, surfaceScale, kd))->unref();
88 paint.setImageFilter(SkLightingImageFilter::CreateDistantLitDiffuse(distantDirection, white, surfaceScale, kd))->unref();
90 paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation, spotTarget, spotExponent, cutoffAngle, white, surfaceScale, kd))->unref();
92 paint.setImageFilter(SkLightingImageFilter::CreatePointLitSpecular(pointLocation, white, surfaceScale, ks, shininess))->unref();
94 paint.setImageFilter(SkLightingImageFilter::CreateDistantLitSpecular(distantDirection, white, surfaceScale, ks, shininess))->unref();
96 paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation, spotTarget, spotExponent, cutoffAngle, white, surfaceScale, ks, shininess))->unref();
  /external/webkit/Source/WebCore/platform/graphics/filters/arm/
FELightingNEON.h 48 float surfaceScale;
  /external/skia/src/effects/
SkLightingImageFilter.cpp 102 inline SkPoint3 pointToNormal(SkScalar x, SkScalar y, SkScalar surfaceScale) {
103 SkPoint3 vector(SkScalarMul(-x, surfaceScale),
104 SkScalarMul(-y, surfaceScale),
110 inline SkPoint3 topLeftNormal(int m[9], SkScalar surfaceScale) {
113 surfaceScale);
116 inline SkPoint3 topNormal(int m[9], SkScalar surfaceScale) {
119 surfaceScale);
122 inline SkPoint3 topRightNormal(int m[9], SkScalar surfaceScale) {
125 surfaceScale);
128 inline SkPoint3 leftNormal(int m[9], SkScalar surfaceScale) {
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