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    Searched refs:BitmapTexture (Results 1 - 13 of 13) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapper.h 46 class BitmapTexture : public RefCounted<BitmapTexture> {
48 BitmapTexture() : m_lockCount(0) {}
49 virtual ~BitmapTexture() { }
93 friend class BitmapTexture;
99 virtual void drawTexture(const BitmapTexture& texture, const IntRect& target, const TransformationMatrix& matrix = TransformationMatrix(), float opacity = 1.0f, const BitmapTexture* maskTexture = 0) = 0;
102 virtual void bindSurface(BitmapTexture* surface) = 0;
103 virtual void paintToTarget(const BitmapTexture& texture, const IntSize&, const TransformationMatrix& matrix, float opacity, const IntRect& visibleRect)
112 virtual PassRefPtr<BitmapTexture> createTexture() = 0
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TextureMapperNode.h 44 BitmapTexture* surface;
191 RefPtr<BitmapTexture> m_texture;
192 RefPtr<BitmapTexture> m_surface, m_replicaSurface;
TextureMapperNode.cpp 29 void mark(BitmapTexture* texture);
33 RefPtr<BitmapTexture> texture;
43 Entry(BitmapTexture* newTexture)
90 void TextureMapperCache::mark(BitmapTexture* texture)
114 TextureMapperCacheLock(BitmapTexture* texture) : m_texture(texture)
126 RefPtr<BitmapTexture> m_texture;
246 // ClipLayer: creates a new framebuffer, the size of the layer, and then paints it to the enclosing BitmapTexture with the layer's transform/opacity.
494 RefPtr<BitmapTexture> replicaMaskTexture;
497 RefPtr<BitmapTexture> maskTexture = m_state.maskLayer ? m_state.maskLayer->m_texture : 0;
522 BitmapTexture& texture = *m_surface.get()
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GraphicsLayerTextureMapper.h 36 class BitmapTexture;
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
BitmapTexture.java 23 // BitmapTexture is a texture whose content is specified by a fixed Bitmap.
28 public class BitmapTexture extends UploadedTexture {
31 public BitmapTexture(Bitmap bitmap) {
35 public BitmapTexture(Bitmap bitmap, boolean hasBorder) {
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.h 41 virtual void drawTexture(const BitmapTexture& texture, const IntRect&, const TransformationMatrix& transform, float opacity, const BitmapTexture* maskTexture);
42 virtual void bindSurface(BitmapTexture* surface);
44 virtual void paintToTarget(const BitmapTexture&, const IntSize&, const TransformationMatrix&, float opacity, const IntRect& visibleRect);
46 virtual PassRefPtr<BitmapTexture> createTexture();
TextureMapperGL.cpp 223 class BitmapTextureGL : public BitmapTexture {
363 void TextureMapperGL::drawTexture(const BitmapTexture& texture, const IntRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const BitmapTexture* maskTexture)
444 BitmapTexture::reset(newSize, opaque);
570 void TextureMapperGL::bindSurface(BitmapTexture *surfacePointer)
604 void TextureMapperGL::paintToTarget(const BitmapTexture& aSurface, const IntSize& surfaceSize, const TransformationMatrix& transform, float opacity, const IntRect& visibleRect)
656 PassRefPtr<BitmapTexture> TextureMapperGL::createTexture()
  /external/webkit/Source/WebCore/platform/graphics/qt/
TextureMapperQt.h 27 class BitmapTextureQt : public BitmapTexture {
56 virtual void drawTexture(const BitmapTexture& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const BitmapTexture* maskTexture);
57 virtual void bindSurface(BitmapTexture* surface);
61 virtual PassRefPtr<BitmapTexture> createTexture();
TextureMapperQt.cpp 42 BitmapTexture::reset(size, isOpaque);
77 BitmapTexture::reset(pixmap->size(), !pixmap->hasAlphaChannel());
118 void TextureMapperQt::bindSurface(BitmapTexture* surface)
135 void TextureMapperQt::drawTexture(const BitmapTexture& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const BitmapTexture* maskTexture)
174 PassRefPtr<BitmapTexture> TextureMapperQt::createTexture()
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
BitmapScreenNail.java 22 import com.android.gallery3d.glrenderer.BitmapTexture;
26 private final BitmapTexture mBitmapTexture;
29 mBitmapTexture = new BitmapTexture(bitmap);
SlideshowView.java 24 import com.android.gallery3d.glrenderer.BitmapTexture;
40 private BitmapTexture mCurrentTexture;
44 private BitmapTexture mPrevTexture;
66 mCurrentTexture = new BitmapTexture(bitmap);
AlbumSetSlidingWindow.java 31 import com.android.gallery3d.glrenderer.BitmapTexture;
70 private BitmapTexture mLoadingLabel;
78 public BitmapTexture labelTexture;
79 public TiledTexture bitmapTexture;
235 if (entry.bitmapTexture != null) entry.bitmapTexture.recycle();
281 entry.bitmapTexture = null;
305 if (entry.bitmapTexture != null) {
306 mContentUploader.addTexture(entry.bitmapTexture);
321 if (entry.bitmapTexture != null)
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  /packages/apps/Gallery2/tests/src/com/android/gallery3d/glrenderer/
TextureTest.java 24 import com.android.gallery3d.glrenderer.BitmapTexture;
203 BitmapTexture texture = new BitmapTexture(bitmap);

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