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Searched
refs:BitmapTexture
(Results
1 - 13
of
13
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapper.h
46
class
BitmapTexture
: public RefCounted<
BitmapTexture
> {
48
BitmapTexture
() : m_lockCount(0) {}
49
virtual ~
BitmapTexture
() { }
93
friend class
BitmapTexture
;
99
virtual void drawTexture(const
BitmapTexture
& texture, const IntRect& target, const TransformationMatrix& matrix = TransformationMatrix(), float opacity = 1.0f, const
BitmapTexture
* maskTexture = 0) = 0;
102
virtual void bindSurface(
BitmapTexture
* surface) = 0;
103
virtual void paintToTarget(const
BitmapTexture
& texture, const IntSize&, const TransformationMatrix& matrix, float opacity, const IntRect& visibleRect)
112
virtual PassRefPtr<
BitmapTexture
> createTexture() = 0
[
all
...]
TextureMapperNode.h
44
BitmapTexture
* surface;
191
RefPtr<
BitmapTexture
> m_texture;
192
RefPtr<
BitmapTexture
> m_surface, m_replicaSurface;
TextureMapperNode.cpp
29
void mark(
BitmapTexture
* texture);
33
RefPtr<
BitmapTexture
> texture;
43
Entry(
BitmapTexture
* newTexture)
90
void TextureMapperCache::mark(
BitmapTexture
* texture)
114
TextureMapperCacheLock(
BitmapTexture
* texture) : m_texture(texture)
126
RefPtr<
BitmapTexture
> m_texture;
246
// ClipLayer: creates a new framebuffer, the size of the layer, and then paints it to the enclosing
BitmapTexture
with the layer's transform/opacity.
494
RefPtr<
BitmapTexture
> replicaMaskTexture;
497
RefPtr<
BitmapTexture
> maskTexture = m_state.maskLayer ? m_state.maskLayer->m_texture : 0;
522
BitmapTexture
& texture = *m_surface.get()
[
all
...]
GraphicsLayerTextureMapper.h
36
class
BitmapTexture
;
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
BitmapTexture.java
23
//
BitmapTexture
is a texture whose content is specified by a fixed Bitmap.
28
public class
BitmapTexture
extends UploadedTexture {
31
public
BitmapTexture
(Bitmap bitmap) {
35
public
BitmapTexture
(Bitmap bitmap, boolean hasBorder) {
/external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.h
41
virtual void drawTexture(const
BitmapTexture
& texture, const IntRect&, const TransformationMatrix& transform, float opacity, const
BitmapTexture
* maskTexture);
42
virtual void bindSurface(
BitmapTexture
* surface);
44
virtual void paintToTarget(const
BitmapTexture
&, const IntSize&, const TransformationMatrix&, float opacity, const IntRect& visibleRect);
46
virtual PassRefPtr<
BitmapTexture
> createTexture();
TextureMapperGL.cpp
223
class BitmapTextureGL : public
BitmapTexture
{
363
void TextureMapperGL::drawTexture(const
BitmapTexture
& texture, const IntRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const
BitmapTexture
* maskTexture)
444
BitmapTexture
::reset(newSize, opaque);
570
void TextureMapperGL::bindSurface(
BitmapTexture
*surfacePointer)
604
void TextureMapperGL::paintToTarget(const
BitmapTexture
& aSurface, const IntSize& surfaceSize, const TransformationMatrix& transform, float opacity, const IntRect& visibleRect)
656
PassRefPtr<
BitmapTexture
> TextureMapperGL::createTexture()
/external/webkit/Source/WebCore/platform/graphics/qt/
TextureMapperQt.h
27
class BitmapTextureQt : public
BitmapTexture
{
56
virtual void drawTexture(const
BitmapTexture
& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const
BitmapTexture
* maskTexture);
57
virtual void bindSurface(
BitmapTexture
* surface);
61
virtual PassRefPtr<
BitmapTexture
> createTexture();
TextureMapperQt.cpp
42
BitmapTexture
::reset(size, isOpaque);
77
BitmapTexture
::reset(pixmap->size(), !pixmap->hasAlphaChannel());
118
void TextureMapperQt::bindSurface(
BitmapTexture
* surface)
135
void TextureMapperQt::drawTexture(const
BitmapTexture
& texture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const
BitmapTexture
* maskTexture)
174
PassRefPtr<
BitmapTexture
> TextureMapperQt::createTexture()
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
BitmapScreenNail.java
22
import com.android.gallery3d.glrenderer.
BitmapTexture
;
26
private final
BitmapTexture
mBitmapTexture;
29
mBitmapTexture = new
BitmapTexture
(bitmap);
SlideshowView.java
24
import com.android.gallery3d.glrenderer.
BitmapTexture
;
40
private
BitmapTexture
mCurrentTexture;
44
private
BitmapTexture
mPrevTexture;
66
mCurrentTexture = new
BitmapTexture
(bitmap);
AlbumSetSlidingWindow.java
31
import com.android.gallery3d.glrenderer.
BitmapTexture
;
70
private
BitmapTexture
mLoadingLabel;
78
public
BitmapTexture
labelTexture;
79
public TiledTexture
bitmapTexture
;
235
if (entry.
bitmapTexture
!= null) entry.
bitmapTexture
.recycle();
281
entry.
bitmapTexture
= null;
305
if (entry.
bitmapTexture
!= null) {
306
mContentUploader.addTexture(entry.
bitmapTexture
);
321
if (entry.
bitmapTexture
!= null)
[
all
...]
/packages/apps/Gallery2/tests/src/com/android/gallery3d/glrenderer/
TextureTest.java
24
import com.android.gallery3d.glrenderer.
BitmapTexture
;
203
BitmapTexture
texture = new
BitmapTexture
(bitmap);
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