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    Searched refs:BufferItem (Results 1 - 25 of 25) sorted by null

  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.h 34 * The RingBufferConsumer maintains a ring buffer of BufferItem objects,
57 typedef BufferQueue::BufferItem BufferItem;
126 const BufferItem& item) :
142 BufferItem& getBufferItem() { return mBufferItem; }
143 const BufferItem& getBufferItem() const { return mBufferItem; }
147 BufferItem mBufferItem;
169 void pinBufferLocked(const BufferItem& item);
170 void unpinBuffer(const BufferItem& item);
177 struct RingBufferItem : public BufferItem {
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RingBufferConsumer.cpp 152 void RingBufferConsumer::pinBufferLocked(const BufferItem& item) {
302 void RingBufferConsumer::unpinBuffer(const BufferItem& item) {
  /frameworks/native/include/gui/
BufferItemConsumer.h 34 * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
43 typedef BufferQueue::BufferItem BufferItem;
63 // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
72 // If waitForFence is true, and the acquired BufferItem has a valid fence object,
74 status_t acquireBuffer(BufferItem *item, bool waitForFence = true);
79 // acquired by acquireBuffer. Once a BufferItem is released, the caller must
80 // not access any members of the BufferItem, and should immediately remove
81 // all of its references to the BufferItem itself.
82 status_t releaseBuffer(const BufferItem &item
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BufferQueue.h 235 struct BufferItem {
237 BufferItem()
279 // returned in BufferItem. If the buffer returned had previously been
280 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
283 status_t acquireBuffer(BufferItem *buffer);
ConsumerBase.h 156 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
GLConsumer.h 241 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
255 // then updates state to refer to the BufferItem, which must be a
257 status_t releaseAndUpdateLocked(const BufferQueue::BufferItem& item);
  /frameworks/av/services/camera/libcameraservice/camera3/
Camera3InputStream.h 56 typedef BufferItemConsumer::BufferItem BufferItem;
59 Vector<BufferItem> mBuffersInFlight;
Camera3InputStream.cpp 66 BufferItem bufferItem;
67 res = mConsumer->acquireBuffer(&bufferItem, /*waitForFence*/false);
75 anb = bufferItem.mGraphicBuffer->getNativeBuffer();
77 fenceFd = bufferItem.mFence->dup();
85 mBuffersInFlight.push_back(bufferItem);
104 BufferItem bufferItem;
107 Vector<BufferItem>::iterator it, end;
112 const BufferItem& tmp = *it
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  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 40 const BufferQueue::BufferItem& item) = 0;
SurfaceFlingerConsumer.cpp 48 BufferQueue::BufferItem item;
Layer.cpp     [all...]
  /frameworks/native/libs/gui/
BufferItemConsumer.cpp 50 status_t BufferItemConsumer::acquireBuffer(BufferItem *item, bool waitForFence) {
79 status_t BufferItemConsumer::releaseBuffer(const BufferItem &item,
ConsumerBase.cpp 188 status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item) {
CpuConsumer.cpp 66 BufferQueue::BufferItem b;
GLConsumer.cpp 137 BufferQueue::BufferItem item;
168 status_t GLConsumer::acquireBufferLocked(BufferQueue::BufferItem *item) {
200 status_t GLConsumer::releaseAndUpdateLocked(const BufferQueue::BufferItem& item)
BufferQueue.cpp 807 status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
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  /frameworks/av/services/camera/libcameraservice/camera2/
StreamingProcessor.h 124 Vector<BufferItemConsumer::BufferItem> mRecordingBuffers;
ZslProcessor.h 102 BufferItemConsumer::BufferItem buffer;
ZslProcessor3.h 107 BufferItemConsumer::BufferItem buffer;
StreamingProcessor.cpp 619 BufferItemConsumer::BufferItem imgBuffer;
637 BufferItemConsumer::BufferItem imgBuffer;
763 const BufferItemConsumer::BufferItem item =
808 const BufferItemConsumer::BufferItem item =
ZslProcessor.cpp 428 BufferItemConsumer::BufferItem item;
  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 75 BufferQueue::BufferItem item;
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 85 BufferQueue::BufferItem item;
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 262 BufferQueue::BufferItem item;
431 BufferQueue::BufferItem item;
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 291 BufferQueue::BufferItem item;

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