/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestCustomAnim.java | 79 weightsBuf.setupData(Usage.CpuOnly, 4, Format.Float, weights); 85 indicesBuf.setupData(Usage.CpuOnly, 4, Format.UnsignedByte, indices);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
ArmatureModifier.java | 342 verticesWeights.setupData(Usage.CpuOnly, bonesGroups[0], Format.Float, weightsFloatData);
345 verticesWeightsIndices.setupData(Usage.CpuOnly, bonesGroups[0], Format.UnsignedByte, indicesData);
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
Mesh.java | 315 bindPos.setupData(Usage.CpuOnly, 328 bindNorm.setupData(Usage.CpuOnly, 339 bindTangents.setupData(Usage.CpuOnly, [all...] |
VertexBuffer.java | 123 * {@link Usage#CpuOnly}, and the buffer should be allocated 132 * {@link Usage#CpuOnly}, and the buffer should be allocated 140 * {@link Usage#CpuOnly}, and the buffer should be allocated 148 * {@link Usage#CpuOnly}, and the buffer should be allocated 192 * {@link Usage#CpuOnly}, and the buffer should be allocated 224 CpuOnly; [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
MeshHelper.java | 285 verticesBind.setupData(Usage.CpuOnly, 3, Format.Float, BufferUtils.clone(verticesBuffer.getData()));
292 normalsBind.setupData(Usage.CpuOnly, 3, Format.Float, BufferUtils.clone(normalsBuffer.getData()));
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
TangentBinormalGenerator.java | 167 bindTangents.setupData(Usage.CpuOnly,
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | [all...] |
LwjglRenderer.java | [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 384 Usage usage = HARDWARE_SKINNING ? Usage.Static : Usage.CpuOnly;
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