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    Searched refs:Draw_String (Results 1 - 14 of 14) sorted by null

  /external/quake/quake/src/WinQuake/
draw.h 38 void Draw_String (int x, int y, const char *str);
sbar.cpp 304 Draw_String (x /*+ ((vid.width - 320)>>1)*/, y+ vid.height-SBAR_HEIGHT, str);
306 Draw_String (x + ((vid.width - 320)>>1), y+ vid.height-SBAR_HEIGHT, str);
1154 Draw_String ( x+48 , y, num);
1159 Draw_String (x+64, y, s->name);
1256 Draw_String ( x+48 , y, num);
1261 Draw_String (x+48, y, s->name);
console.cpp 558 Draw_String (8, v, "say:");
draw.cpp 228 Draw_String
231 void Draw_String (int x, int y, const char *str)
gl_draw.cpp 883 Draw_String
886 void Draw_String (int x, int y, const char *str)
    [all...]
  /external/quake/quake/src/QW/client/
sbar.c 279 Draw_String (x /*+ ((vid.width - 320)>>1) */, y+ vid.height-SBAR_HEIGHT, str);
925 Draw_String(x, y, "low/avg/high team total players");
927 // Draw_String(x, y, "------------ ---- ----- -------");
928 Draw_String(x, y, "\x1d\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1e\x1e\x1f");
957 Draw_String ( x, y, num);
962 Draw_String (x + 104, y, team);
966 Draw_String (x + 104 + 40, y, num);
970 Draw_String (x + 104 + 88, y, num);
1041 Draw_String ( x , y, "ping pl time frags team name");
1043 // Draw_String ( x , y, "---- -- ---- ----- ---- ----------------")
    [all...]
draw.h 39 void Draw_String (int x, int y, char *str);
gl_ngraph.c 115 Draw_String(8, y, st);
console.c 507 Draw_String (8, v, "say_team:");
512 Draw_String (8, v, "say:");
r_misc.c 237 Draw_String(8, y2, st);
screen.c 479 Draw_String(x, y, st);
draw.c 224 Draw_String
227 void Draw_String (int x, int y, char *str)
gl_screen.c 486 Draw_String(x, y, st);
gl_draw.c 537 Draw_String
540 void Draw_String (int x, int y, char *str)
    [all...]

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