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    Searched refs:FLOAT_32 (Results 1 - 14 of 14) sorted by null

  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ShaderParam.java 77 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
90 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ElementThunker.java 61 case FLOAT_32:
62 return android.renderscript.Element.DataType.FLOAT_32;
149 case FLOAT_32:
Element.java 125 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
133 FLOAT_32 (2, 4),
388 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
480 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
487 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
494 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
771 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
793 case FLOAT_32:
    [all...]
Allocation.java 273 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
    [all...]
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
UT_element.java 101 _RS_ASSERT("simpleElem.getDataType() == FLOAT_32",
102 simpleElem.getDataType() == DataType.FLOAT_32);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ElementTest.java 51 assertTrue(Element.createVector(mRS, DataType.FLOAT_32, len) != null);
188 Element.createVector(mRS, Element.DataType.FLOAT_32, 2) };
190 Element.createVector(mRS, Element.DataType.FLOAT_32, 3) };
192 Element.createVector(mRS, Element.DataType.FLOAT_32, 4) };
419 assertEquals(DataType.FLOAT_32, DataType.valueOf("FLOAT_32"));
455 case FLOAT_32:
  /frameworks/base/graphics/java/android/renderscript/
Element.java 117 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
125 FLOAT_32 (2, 4),
386 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
520 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
527 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
534 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
855 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
873 case FLOAT_32:
    [all...]
Mesh.java 790 Element.DataType.FLOAT_32,
Allocation.java 304 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
    [all...]
  /frameworks/rs/cpp/
Element.cpp 79 CREATE_USER(F32, FLOAT_32);
121 CREATE_VECTOR(F32, FLOAT_32);
  /prebuilts/sdk/renderscript/lib/
javalib.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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