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Searched
refs:FL_PARTIALGROUND
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/QW/server/
sv_move.c
178
if ( (int)ent->v.flags &
FL_PARTIALGROUND
)
196
if ( (int)ent->v.flags &
FL_PARTIALGROUND
)
207
if ( (int)ent->v.flags &
FL_PARTIALGROUND
)
210
ent->v.flags = (int)ent->v.flags & ~
FL_PARTIALGROUND
;
272
ent->v.flags = (int)ent->v.flags |
FL_PARTIALGROUND
;
server.h
292
#define
FL_PARTIALGROUND
1024 // not all corners are valid
/external/quake/quake/src/WinQuake/
sv_move.cpp
178
if ( (int)ent->u.v.flags &
FL_PARTIALGROUND
)
196
if ( (int)ent->u.v.flags &
FL_PARTIALGROUND
)
207
if ( (int)ent->u.v.flags &
FL_PARTIALGROUND
)
210
ent->u.v.flags = (int)ent->u.v.flags & ~
FL_PARTIALGROUND
;
272
ent->u.v.flags = (int)ent->u.v.flags |
FL_PARTIALGROUND
;
server.h
159
#define
FL_PARTIALGROUND
1024 // not all corners are valid
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