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    Searched refs:GL_ARRAY_BUFFER (Results 1 - 25 of 121) sorted by null

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  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 95 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
96 glBufferData(GL_ARRAY_BUFFER, sizeof(QUAD), &QUAD[0], GL_STATIC_DRAW);
97 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
98 glBufferData(GL_ARRAY_BUFFER, MAX_INSTANCES * 4*sizeof(float), NULL, GL_DYNAMIC_DRAW);
99 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
100 glBufferData(GL_ARRAY_BUFFER, MAX_INSTANCES * 2*sizeof(float), NULL, GL_STATIC_DRAW);
105 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
111 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
116 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
140 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET])
    [all...]
RendererES2.cpp 94 glBindBuffer(GL_ARRAY_BUFFER, mVB);
95 glBufferData(GL_ARRAY_BUFFER, sizeof(QUAD), &QUAD[0], GL_STATIC_DRAW);
131 glBindBuffer(GL_ARRAY_BUFFER, mVB);
  /frameworks/base/media/mca/filterfw/native/core/
vertex_frame.cpp 55 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
60 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW);
62 glBufferSubData(GL_ARRAY_BUFFER, 0, size, data);
shader_program.cpp 402 glBindBuffer(GL_ARRAY_BUFFER, 0);
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
350 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize,
356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER,
361 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize,
365 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0)
    [all...]
  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectContext.java 128 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
  /frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
CurrentVboPropertyAccessor.java 26 * currently bound {@link GLEnum#GL_ARRAY_BUFFER} or {@link GLEnum#GL_ELEMENT_ARRAY_BUFFER}.
38 if (target == GLEnum.GL_ARRAY_BUFFER) {
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 98 case GL_ARRAY_BUFFER:
114 case GL_ARRAY_BUFFER:
425 int buffer = getBuffer(GL_ARRAY_BUFFER);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 98 case GL_ARRAY_BUFFER:
114 case GL_ARRAY_BUFFER:
425 int buffer = getBuffer(GL_ARRAY_BUFFER);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 185 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
396 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
399 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertices.limit()
422 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
MatrixPaletteRenderer.java 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
  /frameworks/base/libs/hwui/
Caches.cpp 65 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
66 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
335 glBindBuffer(GL_ARRAY_BUFFER, buffer);
344 glBindBuffer(GL_ARRAY_BUFFER, 0);
Patch.cpp 204 glBufferData(GL_ARRAY_BUFFER, sizeof(TextureVertex) * verticesCount,
208 glBufferSubData(GL_ARRAY_BUFFER, 0,
  /frameworks/rs/driver/
rsdVertexArray.cpp 109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 78 return target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER;
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES11Header.java-if 30 public static final int GL_ARRAY_BUFFER = 0x8892;
GLES20Header.java-if 64 public static final int GL_ARRAY_BUFFER = 0x8892;
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 111 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
112 gl.glBufferData(GL11.GL_ARRAY_BUFFER, xyBuffer.capacity() * (Float.SIZE / Byte.SIZE),
299 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, xyBuffer);
302 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, uvBuffer);
309 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
    [all...]
GLES20Canvas.java 545 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mBoxCoordinates);
550 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
723 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, xyBuffer);
730 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, uvBuffer);
736 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
    [all...]
  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 323 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
334 glBufferData(GL_ARRAY_BUFFER, uiSize,data, GL_STATIC_DRAW);
  /frameworks/native/opengl/libagl/
array.cpp     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 30 public static final int GL_ARRAY_BUFFER = 0x8892;
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 28 int GL_ARRAY_BUFFER = 0x8892;

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