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    Searched refs:GL_COMPILE_STATUS (Results 1 - 25 of 88) sorted by null

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  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /frameworks/base/libs/hwui/
Program.cpp 140 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/eigen/unsupported/test/
openglsupport.cpp 81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok);
89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok);
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 200 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneColorBufferTest.java 116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 229 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gles3jni.cpp 51 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 163 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 161 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.cpp 260 case GL_COMPILE_STATUS:
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 40 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 260 case GL_COMPILE_STATUS:
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 281 public static final int GL_COMPILE_STATUS = 0x8B81;
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);

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