/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmUtils.cpp | 82 case GL_DIFFUSE:
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 58 glGetLight ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION 59 glGetMaterial ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE 74 glLight ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION 77 glMaterial ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
atlantis.c | 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 165 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
atlantis.c | 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 165 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
atlantis.c | 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 165 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse);
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/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | [all...] |
android_opengl_GLES11.cpp | [all...] |
com_google_android_gles_jni_GLImpl.cpp | [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 96 glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); 191 setMaterialColor(GL_DIFFUSE, context.diffuse, ColorRGBA.White); 539 glLight(glLightIndex, GL_DIFFUSE, fb16); 553 glLight(glLightIndex, GL_DIFFUSE, fb16); 580 glLight(glLightIndex, GL_DIFFUSE, fb16); [all...] |
/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 239 glLightfv(GL_LIGHT0, GL_DIFFUSE, Vector4f(0.5,1,0.5,1).data()); 244 glLightfv(GL_LIGHT1, GL_DIFFUSE, Vector4f(1,0.5,0.5,1).data()); 249 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Vector4f(0.8, 0.75, 0.6, 1).data());
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 304 case GL_DIFFUSE:
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 116 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_DIFFUSE, lightDiffuse, 0);
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 304 case GL_DIFFUSE:
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 59 public static final int GL_DIFFUSE = 0x1201;
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 548 glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); 550 glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); 552 glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse);
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/frameworks/native/opengl/tests/angeles/ |
demo.c | 548 glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); 550 glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); 552 glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse);
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/frameworks/native/opengl/libagl/ |
light.cpp | 529 case GL_DIFFUSE: 770 case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break; 810 case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break;
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 59 public static final int GL_DIFFUSE = 0x1201; [all...] |
GLLogWrapper.java | 796 case GL_DIFFUSE: 797 return "GL_DIFFUSE"; 815 case GL_DIFFUSE: 841 case GL_DIFFUSE: 842 return "GL_DIFFUSE"; 868 case GL_DIFFUSE: [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 57 int GL_DIFFUSE = 0x1201;
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/external/robolectric/lib/main/ |
opengl-api-gl1.1-android-2.1_r1.jar | |
/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 303 #define GL_DIFFUSE 0x1201 347 /* GL_DIFFUSE */ [all...] |
/frameworks/native/opengl/include/GLES/ |
gl.h | 303 #define GL_DIFFUSE 0x1201 347 /* GL_DIFFUSE */ [all...] |
/frameworks/native/opengl/tests/angeles/include/GLES/ |
gl.h | 260 #define GL_DIFFUSE 0x1201 304 /* GL_DIFFUSE */
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/prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 302 #define GL_DIFFUSE 0x1201 346 /* GL_DIFFUSE */ [all...] |