HomeSort by relevance Sort by last modified time
    Searched refs:GL_FALSE (Results 1 - 25 of 154) sorted by null

1 2 3 4 5 6 7

  /frameworks/base/libs/hwui/
Stencil.cpp 75 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
Program.cpp 169 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]);
170 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.cpp 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
142 GL_FALSE, VERTEX_STRIDE, g_vVertices);
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
YVURenderer.cpp 102 GL_FALSE, VERTEX_STRIDE, g_vVertices);
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.cpp 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
142 GL_FALSE, VERTEX_STRIDE, g_vVertices);
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
YVURenderer.cpp 102 GL_FALSE, VERTEX_STRIDE, g_vVertices);
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.cpp 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
142 GL_FALSE, VERTEX_STRIDE, g_vVertices);
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
YVURenderer.cpp 102 GL_FALSE, VERTEX_STRIDE, g_vVertices);
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Fence.cpp 20 mStatus = GL_FALSE;
56 mStatus = GL_FALSE;
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 52 GLint linkStatus = GL_FALSE;
98 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
103 glVertexAttribPointer(gvColorHandle,4, GL_FLOAT, GL_FALSE, 0, mColor);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 106 glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos));
112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0);
117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0);
RendererES2.cpp 132 glVertexAttribPointer(mPosAttrib, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos));
138 glUniformMatrix2fv(mScaleRotUniform, 1, GL_FALSE, mScaleRot + 4*i);
  /external/webkit/Source/WebCore/platform/graphics/qt/
Extensions3DQt.cpp 84 return GL_FALSE;
  /frameworks/native/cmds/flatland/
Renderers.cpp 101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos);
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity);
110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity);
Composers.cpp 74 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos);
75 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
79 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc);
80 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix);
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESpointer.h 33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; }
  /external/webkit/Source/WebCore/platform/graphics/opengl/
Extensions3DOpenGL.cpp 173 return GL_FALSE;
179 return GL_FALSE;
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp 23 LinkStatus(GL_FALSE) {
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 101 GLint linkStatus = GL_FALSE;
163 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
  /frameworks/base/opengl/java/android/opengl/
GLU.java 145 * GL_FALSE indicates failure.
168 return GL10.GL_FALSE;
211 * of GL10.GL_FALSE indicates failure.
225 return GL10.GL_FALSE;
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 81 GLint linkStatus = GL_FALSE;
143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 81 GLint linkStatus = GL_FALSE;
143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);

Completed in 1305 milliseconds

1 2 3 4 5 6 7