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    Searched refs:GL_FASTEST (Results 1 - 25 of 102) sorted by null

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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java 94 GL10.GL_FASTEST);
TouchRotateActivity.java 164 GL10.GL_FASTEST);
StaticTriangleRenderer.java 87 GL_FASTEST);
TriangleRenderer.java 59 GL10.GL_FASTEST);
MatrixPaletteRenderer.java 247 GL10.GL_FASTEST);
  /frameworks/native/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 50 GL10.GL_FASTEST);
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 83 case GL_FASTEST:
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp 98 case GL_FASTEST:
  /development/ndk/platforms/android-9/samples/native-activity/jni/
main.c 120 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
  /external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java 85 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST);
  /external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
main.c 120 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if 71 public static final int GL_FASTEST = 0x1101;
GLES20Header.java-if 143 public static final int GL_FASTEST = 0x1101;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java 66 GL10.GL_FASTEST);
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 71 public static final int GL_FASTEST = 0x1101;
    [all...]
GLES20.java 143 public static final int GL_FASTEST = 0x1101;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 69 int GL_FASTEST = 0x1101;
  /external/robolectric/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar 
  /development/ndk/platforms/android-4/include/GLES/
gl.h 287 #define GL_FASTEST 0x1101
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 228 #define GL_FASTEST 0x1101
  /external/quake/quake/src/QW/client/
gl_rmain.c 620 glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
  /external/quake/quake/src/WinQuake/
r_part.cpp 679 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 228 #define GL_FASTEST 0x1101
  /frameworks/native/opengl/include/GLES/
gl.h 287 #define GL_FASTEST 0x1101
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 228 #define GL_FASTEST 0x1101

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