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Searched
refs:GL_LIGHTING
(Results
1 - 25
of
68
) sorted by null
1
2
3
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
atlantis.c
160
glEnable(
GL_LIGHTING
);
313
glDisable(
GL_LIGHTING
);
352
glEnable(
GL_LIGHTING
);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
atlantis.c
160
glEnable(
GL_LIGHTING
);
313
glDisable(
GL_LIGHTING
);
352
glEnable(
GL_LIGHTING
);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
atlantis.c
160
glEnable(
GL_LIGHTING
);
313
glDisable(
GL_LIGHTING
);
352
glEnable(
GL_LIGHTING
);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp
161
case
GL_LIGHTING
:
/development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c
405
glDisable(
GL_LIGHTING
);
409
glEnable(
GL_LIGHTING
);
438
glDisable(
GL_LIGHTING
);
455
glEnable(
GL_LIGHTING
);
472
glEnable(
GL_LIGHTING
);
/frameworks/native/opengl/tests/angeles/
demo.c
405
glDisable(
GL_LIGHTING
);
409
glEnable(
GL_LIGHTING
);
438
glDisable(
GL_LIGHTING
);
455
glEnable(
GL_LIGHTING
);
472
glEnable(
GL_LIGHTING
);
/external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java
97
gl.glDisable(GL10.
GL_LIGHTING
);
/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java
121
gl.glEnable(GL10.
GL_LIGHTING
);
/external/eigen/demos/opengl/
quaternion_demo.cpp
253
glEnable(
GL_LIGHTING
);
266
glDisable(
GL_LIGHTING
);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if
107
public static final int
GL_LIGHTING
= 0x0B50;
/development/apps/OBJViewer/com/android/objviewer/
OBJViewer.java
208
gl.glEnable(gl.
GL_LIGHTING
);
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
GyroscopeTestActivity.java
233
gl.glEnable(GL10.
GL_LIGHTING
);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
201
//
GL_LIGHTING
is disabled.
470
glDisable(
GL_LIGHTING
);
504
glEnable(
GL_LIGHTING
);
[
all
...]
/frameworks/base/opengl/java/android/opengl/
GLES10.java
107
public static final int
GL_LIGHTING
= 0x0B50;
[
all
...]
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java
105
int
GL_LIGHTING
= 0x0B50;
/frameworks/native/opengl/libagl/
state.cpp
158
case
GL_LIGHTING
:
/external/robolectric/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar
/development/ndk/platforms/android-4/include/GLES/
gl.h
131
#define
GL_LIGHTING
0x0B50
[
all
...]
/frameworks/native/opengl/include/GLES/
gl.h
131
#define
GL_LIGHTING
0x0B50
[
all
...]
/frameworks/native/opengl/tests/angeles/include/GLES/
gl.h
158
#define
GL_LIGHTING
0x0B50
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java
601
gl.glDisable(GL11.
GL_LIGHTING
);
[
all
...]
/prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h
130
#define
GL_LIGHTING
0x0B50
[
all
...]
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h
130
#define
GL_LIGHTING
0x0B50
[
all
...]
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h
130
#define
GL_LIGHTING
0x0B50
[
all
...]
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h
130
#define
GL_LIGHTING
0x0B50
[
all
...]
Completed in 194 milliseconds
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