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  /cts/tests/tests/opengl/src/android/opengl/cts/
AttachShaderTest.java 44 * error : GLES20.GL_NO_ERROR
52 assertEquals(GLES20.GL_NO_ERROR, error);
67 assertTrue(GLES20.GL_NO_ERROR != error);
82 assertTrue(GLES20.GL_NO_ERROR != error);
90 * error : GLES20.GL_NO_ERROR
100 assertEquals(GLES20.GL_NO_ERROR, error);
114 assertEquals(GLES20.GL_NO_ERROR, error);
123 assertTrue(GLES20.GL_NO_ERROR != error);
129 assertEquals(GLES20.GL_NO_ERROR, error);
135 assertTrue(GLES20.GL_NO_ERROR != error)
    [all...]
NativeAttachShaderTest.java 45 * error : GLES20.GL_NO_ERROR
53 assertEquals(GLES20.GL_NO_ERROR, error);
67 assertTrue(GLES20.GL_NO_ERROR != error);
81 assertTrue(GLES20.GL_NO_ERROR != error);
88 * error : GLES20.GL_NO_ERROR
98 assertEquals(GLES20.GL_NO_ERROR, error);
105 assertTrue(GLES20.GL_NO_ERROR != error);
111 assertEquals(GLES20.GL_NO_ERROR, error);
118 assertTrue(GLES20.GL_NO_ERROR != error);
125 assertEquals(GLES20.GL_NO_ERROR, error)
    [all...]
  /hardware/qcom/display/libtilerenderer/
tilerenderer.cpp 40 GLenum status = GL_NO_ERROR;
74 while ((status = glGetError()) != GL_NO_ERROR);
82 if (status == GL_NO_ERROR)
92 GLenum status = GL_NO_ERROR;
93 while ((status = glGetError()) != GL_NO_ERROR);
  /external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java 107 if (error != GL10.GL_NO_ERROR) {
111 assert error == GL10.GL_NO_ERROR;
135 if (error != GL10.GL_NO_ERROR) {
139 assert error == GL10.GL_NO_ERROR;
146 if (error != GL10.GL_NO_ERROR) {
150 assert error == GL10.GL_NO_ERROR;
176 if (error != GL10.GL_NO_ERROR) {
180 assert error == GL10.GL_NO_ERROR;
197 if (error != GL10.GL_NO_ERROR) {
201 assert error == GL10.GL_NO_ERROR;
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
gl_base_types.h 53 #define GL_NO_ERROR 0
GLClientState.cpp 250 return GL_NO_ERROR;
335 return GL_NO_ERROR;
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
gl_base_types.h 53 #define GL_NO_ERROR 0
GLClientState.cpp 250 return GL_NO_ERROR;
335 return GL_NO_ERROR;
  /frameworks/native/cmds/flatland/
Renderers.cpp 116 if (glGetError() != GL_NO_ERROR) {
123 if (glGetError() != GL_NO_ERROR) {
134 if (glGetError() != GL_NO_ERROR) {
  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 207 if(err != GL_NO_ERROR) {
233 if(err != GL_NO_ERROR)
237 if(err != GL_NO_ERROR)
241 if(err != GL_NO_ERROR)
245 if(err != GL_NO_ERROR)
256 if(err != GL_NO_ERROR)
435 if(err != GL_NO_ERROR)
448 if(err != GL_NO_ERROR)
  /cts/tests/tests/nativeopengl/standalone/jni/tests/
GLTest_test.cpp 100 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
194 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 262 if (glGetError() != GL_NO_ERROR) {
401 GLenum error = GL_NO_ERROR;
436 if ((error = glGetError()) != GL_NO_ERROR) goto error;
451 if ((error = glGetError()) != GL_NO_ERROR) goto error;
455 if ((error = glGetError()) != GL_NO_ERROR) goto error;
474 if ((error = glGetError()) != GL_NO_ERROR) goto error;
484 if ((error = glGetError()) != GL_NO_ERROR) goto error;
493 if (error != GL_NO_ERROR) {
Layer.cpp 96 if (glGetError() != GL_NO_ERROR) {
106 if (glGetError() != GL_NO_ERROR) {
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 134 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
203 if (err != GL_NO_ERROR) {
205 while ((err = glGetError()) != GL_NO_ERROR) {
291 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
294 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
296 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
299 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
303 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
344 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
347 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError())
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/format/
GLMessageFormatter.java 33 private static final String GL_NO_ERROR = "GL_NO_ERROR";
108 return GL_NO_ERROR;
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 74 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /frameworks/av/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 139 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
198 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
201 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
203 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
206 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
210 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
255 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
258 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
260 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
296 if (err != GL_NO_ERROR) {
    [all...]
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
app-linux.c 77 if (error != GL_NO_ERROR)
  /frameworks/base/opengl/java/android/opengl/
GLU.java 37 case GL10.GL_NO_ERROR:
  /frameworks/native/opengl/tests/angeles/
app-linux.cpp 108 if (error != GL_NO_ERROR)
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 427 if(err != GL_NO_ERROR) {
442 if(err != GL_NO_ERROR)
  /frameworks/native/opengl/libs/EGL/
trace.cpp 429 GLenum status = GL_NO_ERROR; \
431 while ((status = _c->glGetError()) != GL_NO_ERROR) { \
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 210 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 243 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {

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