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Searched
refs:GL_NUM_SHADER_BINARY_FORMATS
(Results
1 - 25
of
46
) sorted by null
1
2
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.cpp
271
case
GL_NUM_SHADER_BINARY_FORMATS
:
/sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp
271
case
GL_NUM_SHADER_BINARY_FORMATS
:
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if
286
public static final int
GL_NUM_SHADER_BINARY_FORMATS
= 0x8DF9;
common.cpp
160
glGetIntegerv(
GL_NUM_SHADER_BINARY_FORMATS
, &needed);
/frameworks/base/core/jni/
android_opengl_GLES10Ext.cpp
176
glGetIntegerv(
GL_NUM_SHADER_BINARY_FORMATS
, &needed);
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
226
case
GL_NUM_SHADER_BINARY_FORMATS
:
273
case
GL_NUM_SHADER_BINARY_FORMATS
:
321
case
GL_NUM_SHADER_BINARY_FORMATS
:
[
all
...]
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/frameworks/base/opengl/java/android/opengl/
GLES20.java
286
public static final int
GL_NUM_SHADER_BINARY_FORMATS
= 0x8DF9;
[
all
...]
/frameworks/native/opengl/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
415
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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