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Searched
refs:GL_TEXTURE0
(Results
1 - 25
of
161
) sorted by null
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/sdk/emulator/opengl/tests/ut_renderer/
RendererContext.h
47
GLenum getActiveTexture() { return
GL_TEXTURE0
+ m_activeTexture; }
57
void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture -
GL_TEXTURE0
; }
58
GLenum getClientActiveTexture() { return m_clientActiveTexture +
GL_TEXTURE0
; }
RendererContext.cpp
46
m_activeTexture = texture -
GL_TEXTURE0
;
RenderingThread.cpp
98
if (texture -
GL_TEXTURE0
>= m_tls->m_backendCaps.maxTextureUnits) return;
124
if (texture -
GL_TEXTURE0
>= m_tls->m_backendCaps.maxTextureUnits) return;
162
m_glActiveTexture(
GL_TEXTURE0
+ i);
169
m_glClientActiveTexture(
GL_TEXTURE0
+ i);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h
39
GLenum getActiveTexture() { return
GL_TEXTURE0
+ m_activeTexture;};
40
GLenum getClientActiveTexture() { return
GL_TEXTURE0
+ m_clientActiveTexture;};
GLEScmContext.cpp
52
m_activeTexture = tex -
GL_TEXTURE0
;
56
m_clientActiveTexture = tex -
GL_TEXTURE0
;
120
unsigned int activeTexture = m_clientActiveTexture +
GL_TEXTURE0
;
129
unsigned int tex =
GL_TEXTURE0
+i;
/packages/apps/Gallery2/tests/src/com/android/gallery3d/glrenderer/
GLMock.java
58
int mGLActiveTexture = GL11.
GL_TEXTURE0
;
156
if (mGLActiveTexture == GL11.
GL_TEXTURE0
) {
171
if (activeTexture == GL11.
GL_TEXTURE0
) {
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
26
return e >=
GL_TEXTURE0
&& e <= (
GL_TEXTURE0
+ maxTex);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
96
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
SurfaceTextureRenderer.cpp
130
glActiveTexture(
GL_TEXTURE0
);
WarpRenderer.cpp
121
glActiveTexture(
GL_TEXTURE0
);
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
SurfaceTextureRenderer.cpp
130
glActiveTexture(
GL_TEXTURE0
);
WarpRenderer.cpp
121
glActiveTexture(
GL_TEXTURE0
);
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
SurfaceTextureRenderer.cpp
130
glActiveTexture(
GL_TEXTURE0
);
WarpRenderer.cpp
121
glActiveTexture(
GL_TEXTURE0
);
/development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java
130
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
/frameworks/base/libs/hwui/
Caches.h
78
GL_TEXTURE0
,
211
* be specified using an integer number (0 for
GL_TEXTURE0
etc.)
/frameworks/native/cmds/flatland/
Renderers.cpp
120
glActiveTexture(
GL_TEXTURE0
);
/frameworks/native/opengl/tests/gl_perf/
fill_common.cpp
280
glActiveTexture(
GL_TEXTURE0
);
284
glActiveTexture(
GL_TEXTURE0
);
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp
245
GLuint unit = texture -
GL_TEXTURE0
;
255
return
GL_TEXTURE0
+ (m_tex.activeUnit - &m_tex.unit[0]);
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp
245
GLuint unit = texture -
GL_TEXTURE0
;
255
return
GL_TEXTURE0
+ (m_tex.activeUnit - &m_tex.unit[0]);
/cts/tests/tests/media/src/android/media/cts/
TextureRender.java
107
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
119
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
Completed in 469 milliseconds
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