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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10Ext.spec 1 GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
GLES20.spec 19 void glClearStencil ( GLint s )
22 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
23 void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
24 void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
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GLES30.spec 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
6 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *p (…)
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  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Program.h 76 GLint getSamplerMapping(unsigned int samplerIndex);
81 GLint getUniformLocation(const char *name, bool decorated);
82 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
83 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
84 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
85 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
86 bool setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value);
87 bool setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value);
88 bool setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value);
89 bool setUniform1iv(GLint location, GLsizei count, const GLint *v)
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Texture.h 73 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source) = 0;
120 void setImage(GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img);
121 bool subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img);
123 bool subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const voi (…)
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  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.h 36 GLint mPositionLoc;
37 GLint mAffinetransLoc;
38 GLint mViewporttransLoc;
39 GLint mScalingtransLoc;
40 GLint mTexCoordLoc;
46 GLint mSamplerLoc;
YVURenderer.h 29 GLint mPositionLoc;
30 GLint mTexCoordLoc;
33 GLint mSamplerLoc;
SurfaceTextureRenderer.h 33 GLint mScalingtransLoc;
34 GLint muSTMatrixHandle;
35 GLint maPositionHandle;
36 GLint maTextureHandle;
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
WarpRenderer.h 36 GLint mPositionLoc;
37 GLint mAffinetransLoc;
38 GLint mViewporttransLoc;
39 GLint mScalingtransLoc;
40 GLint mTexCoordLoc;
46 GLint mSamplerLoc;
YVURenderer.h 29 GLint mPositionLoc;
30 GLint mTexCoordLoc;
33 GLint mSamplerLoc;
SurfaceTextureRenderer.h 33 GLint mScalingtransLoc;
34 GLint muSTMatrixHandle;
35 GLint maPositionHandle;
36 GLint maTextureHandle;
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.h 36 GLint mPositionLoc;
37 GLint mAffinetransLoc;
38 GLint mViewporttransLoc;
39 GLint mScalingtransLoc;
40 GLint mTexCoordLoc;
46 GLint mSamplerLoc;
YVURenderer.h 29 GLint mPositionLoc;
30 GLint mTexCoordLoc;
33 GLint mSamplerLoc;
SurfaceTextureRenderer.h 33 GLint mScalingtransLoc;
34 GLint muSTMatrixHandle;
35 GLint maPositionHandle;
36 GLint maTextureHandle;
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_proc.h 30 typedef void (gl2_APIENTRY *glClearStencil_client_proc_t) (void * ctx, GLint);
33 typedef void (gl2_APIENTRY *glCompressedTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
34 typedef void (gl2_APIENTRY *glCompressedTexSubImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
35 typedef void (gl2_APIENTRY *glCopyTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
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GL2Encoder.h 53 GLint *m_compressedTextureFormats;
54 GLint m_num_compressedTextureFormats;
55 GLint *getCompressedTextureFormats();
59 void sendVertexAttributes(GLint first, GLsizei count);
69 static void s_glPixelStorei(void *self, GLenum param, GLint value);
86 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
93 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
102 static void s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type,
112 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params);
120 static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
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gl2_enc.h 43 void glClearStencil_enc(void *self , GLint s);
46 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
47 void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
48 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
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  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 50 GLint base;
51 GLint size;
53 GLint appBase;
54 GLint hostLocsPerElement;
56 GLint samplerValue; // only set for sampler uniforms
75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type);
77 GLuint getIndexForLocation(GLint location);
78 GLenum getTypeForLocation(GLint location);
82 GLint locationWARHostToApp(GLint hostLoc, GLint arrIndex)
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  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 50 GLint base;
51 GLint size;
53 GLint appBase;
54 GLint hostLocsPerElement;
56 GLint samplerValue; // only set for sampler uniforms
75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type);
77 GLuint getIndexForLocation(GLint location);
78 GLenum getTypeForLocation(GLint location);
82 GLint locationWARHostToApp(GLint hostLoc, GLint arrIndex)
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  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 39 typedef void (*glBlitFramebufferType) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
55 typedef void (*glFramebufferTexture2DType) (GLenum, GLenum, GLenum, GLuint, GLint);
60 typedef void (*glGetActiveAttribType) (GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)
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  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
TextureUtils.h 26 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level,
28 GLsizei height, GLint border,
  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles_proc.h 71 typedef void (* glClearStencil_t) (GLint);
77 typedef void (* glColorPointer_t) (GLint, GLenum, GLsizei, const GLvoid*);
78 typedef void (* glCompressedTexImage2D_t) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
79 typedef void (* glCompressedTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
80 typedef void (* glCopyTexImage2D_t) (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
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  /sdk/emulator/opengl/host/libs/libOpenglRender/
gl_proc.h 71 typedef void (GL_APIENTRY *glClearStencil_t) (GLint);
77 typedef void (GL_APIENTRY *glColorPointer_t) (GLint, GLenum, GLsizei, const GLvoid*);
78 typedef void (GL_APIENTRY *glCompressedTexImage2D_t) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
79 typedef void (GL_APIENTRY *glCompressedTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
80 typedef void (GL_APIENTRY *glCopyTexImage2D_t) (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
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  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_glfuncs.h 9 SDL_PROC_UNUSED(void,glArrayElement,(GLint))
21 SDL_PROC_UNUSED(void,glClearStencil,(GLint))
29 SDL_PROC_UNUSED(void,glColor3i,(GLint,GLint,GLint))
30 SDL_PROC_UNUSED(void,glColor3iv,(const GLint*))
45 SDL_PROC_UNUSED(void,glColor4i,(GLint,GLint,GLint,GLint))
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  /sdk/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.h 38 static void gl_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);
39 static void gl_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
40 static void gl_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
42 static void gl_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
43 static void gl_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
45 static void gl_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
46 static void gl_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
57 static void gl_APIENTRY s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
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