/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES10Ext.spec | 1 GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
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GLES20.spec | 19 void glClearStencil ( GLint s ) 22 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) 23 void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) 24 void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border [all...] |
GLES30.spec | 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 6 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *p (…) [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Program.h | 76 GLint getSamplerMapping(unsigned int samplerIndex); 81 GLint getUniformLocation(const char *name, bool decorated); 82 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v); 83 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v); 84 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v); 85 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v); 86 bool setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value); 87 bool setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value); 88 bool setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value); 89 bool setUniform1iv(GLint location, GLsizei count, const GLint *v) [all...] |
Texture.h | 73 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source) = 0; 120 void setImage(GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img); 121 bool subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img); 123 bool subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const voi (…) [all...] |
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 36 GLint mPositionLoc; 37 GLint mAffinetransLoc; 38 GLint mViewporttransLoc; 39 GLint mScalingtransLoc; 40 GLint mTexCoordLoc; 46 GLint mSamplerLoc;
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YVURenderer.h | 29 GLint mPositionLoc; 30 GLint mTexCoordLoc; 33 GLint mSamplerLoc;
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SurfaceTextureRenderer.h | 33 GLint mScalingtransLoc; 34 GLint muSTMatrixHandle; 35 GLint maPositionHandle; 36 GLint maTextureHandle;
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 36 GLint mPositionLoc; 37 GLint mAffinetransLoc; 38 GLint mViewporttransLoc; 39 GLint mScalingtransLoc; 40 GLint mTexCoordLoc; 46 GLint mSamplerLoc;
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YVURenderer.h | 29 GLint mPositionLoc; 30 GLint mTexCoordLoc; 33 GLint mSamplerLoc;
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SurfaceTextureRenderer.h | 33 GLint mScalingtransLoc; 34 GLint muSTMatrixHandle; 35 GLint maPositionHandle; 36 GLint maTextureHandle;
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 36 GLint mPositionLoc; 37 GLint mAffinetransLoc; 38 GLint mViewporttransLoc; 39 GLint mScalingtransLoc; 40 GLint mTexCoordLoc; 46 GLint mSamplerLoc;
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YVURenderer.h | 29 GLint mPositionLoc; 30 GLint mTexCoordLoc; 33 GLint mSamplerLoc;
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SurfaceTextureRenderer.h | 33 GLint mScalingtransLoc; 34 GLint muSTMatrixHandle; 35 GLint maPositionHandle; 36 GLint maTextureHandle;
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_client_proc.h | 30 typedef void (gl2_APIENTRY *glClearStencil_client_proc_t) (void * ctx, GLint); 33 typedef void (gl2_APIENTRY *glCompressedTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); 34 typedef void (gl2_APIENTRY *glCompressedTexSubImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); 35 typedef void (gl2_APIENTRY *glCopyTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); [all...] |
GL2Encoder.h | 53 GLint *m_compressedTextureFormats; 54 GLint m_num_compressedTextureFormats; 55 GLint *getCompressedTextureFormats(); 59 void sendVertexAttributes(GLint first, GLsizei count); 69 static void s_glPixelStorei(void *self, GLenum param, GLint value); 86 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count); 93 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); 102 static void s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, 112 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params); 120 static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) [all...] |
gl2_enc.h | 43 void glClearStencil_enc(void *self , GLint s); 46 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 47 void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 48 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) [all...] |
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 50 GLint base; 51 GLint size; 53 GLint appBase; 54 GLint hostLocsPerElement; 56 GLint samplerValue; // only set for sampler uniforms 75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type); 77 GLuint getIndexForLocation(GLint location); 78 GLenum getTypeForLocation(GLint location); 82 GLint locationWARHostToApp(GLint hostLoc, GLint arrIndex) [all...] |
/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 50 GLint base; 51 GLint size; 53 GLint appBase; 54 GLint hostLocsPerElement; 56 GLint samplerValue; // only set for sampler uniforms 75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type); 77 GLuint getIndexForLocation(GLint location); 78 GLenum getTypeForLocation(GLint location); 82 GLint locationWARHostToApp(GLint hostLoc, GLint arrIndex) [all...] |
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 39 typedef void (*glBlitFramebufferType) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); 55 typedef void (*glFramebufferTexture2DType) (GLenum, GLenum, GLenum, GLuint, GLint); 60 typedef void (*glGetActiveAttribType) (GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*) [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
TextureUtils.h | 26 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level, 28 GLsizei height, GLint border,
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
gles_proc.h | 71 typedef void (* glClearStencil_t) (GLint); 77 typedef void (* glColorPointer_t) (GLint, GLenum, GLsizei, const GLvoid*); 78 typedef void (* glCompressedTexImage2D_t) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); 79 typedef void (* glCompressedTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); 80 typedef void (* glCopyTexImage2D_t) (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) [all...] |
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
gl_proc.h | 71 typedef void (GL_APIENTRY *glClearStencil_t) (GLint); 77 typedef void (GL_APIENTRY *glColorPointer_t) (GLint, GLenum, GLsizei, const GLvoid*); 78 typedef void (GL_APIENTRY *glCompressedTexImage2D_t) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); 79 typedef void (GL_APIENTRY *glCompressedTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); 80 typedef void (GL_APIENTRY *glCopyTexImage2D_t) (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_glfuncs.h | 9 SDL_PROC_UNUSED(void,glArrayElement,(GLint)) 21 SDL_PROC_UNUSED(void,glClearStencil,(GLint)) 29 SDL_PROC_UNUSED(void,glColor3i,(GLint,GLint,GLint)) 30 SDL_PROC_UNUSED(void,glColor3iv,(const GLint*)) 45 SDL_PROC_UNUSED(void,glColor4i,(GLint,GLint,GLint,GLint)) [all...] |
/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
GLDecoder.h | 38 static void gl_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data); 39 static void gl_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 40 static void gl_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 42 static void gl_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 43 static void gl_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 45 static void gl_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 46 static void gl_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 57 static void gl_APIENTRY s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) [all...] |