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    Searched refs:GetNumComponents (Results 1 - 4 of 4) sorted by null

  /external/libyuv/files/include/libyuv/
mjpeg_decoder.h 79 int GetNumComponents();
115 // GetNumComponents() and they must point to non-overlapping buffers of size
  /external/libyuv/files/source/
mjpeg_decoder.cc 135 AllocOutputBuffers(GetNumComponents());
194 int MJpegDecoder::GetNumComponents() {
convert_argb.cc 935 mjpeg_decoder.GetNumComponents() == 3 &&
946 mjpeg_decoder.GetNumComponents() == 3 &&
957 mjpeg_decoder.GetNumComponents() == 3 &&
968 mjpeg_decoder.GetNumComponents() == 3 &&
979 mjpeg_decoder.GetNumComponents() == 1 &&
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convert.cc     [all...]

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