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    Searched refs:GrGLUniformManager (Results 1 - 25 of 30) sorted by null

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  /external/skia/src/gpu/gl/
GrGLUniformHandle.h 12 inline int handle_to_index(GrGLUniformManager::UniformHandle h) { return ~h; }
13 inline GrGLUniformManager::UniformHandle index_to_handle(int i) { return ~i; }
GrGLShaderBuilder.h 15 #include "gl/GrGLUniformManager.h"
32 , fSamplerUniform(GrGLUniformManager::kInvalidUniformHandle) {}
38 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fSamplerUniform);
52 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fSamplerUniform);
61 GrAssert(GrGLUniformManager::kInvalidUniformHandle != fSamplerUniform);
67 GrGLUniformManager::UniformHandle fSamplerUniform;
81 GrGLShaderBuilder(const GrGLContextInfo&, GrGLUniformManager&);
128 GrGLUniformManager::UniformHandle addUniform(uint32_t visibility,
134 GrGLUniformManager::UniformHandle addUniformArray(uint32_t visibility,
140 const GrGLShaderVar& getUniformVariable(GrGLUniformManager::UniformHandle) const
    [all...]
GrGLEffectMatrix.h 33 GrGLEffectMatrix() : fUni(GrGLUniformManager::kInvalidUniformHandle) {
79 void setData(const GrGLUniformManager& uniformManager,
92 GrGLUniformManager::UniformHandle fUni;
GrGLProgram.h 17 #include "GrGLUniformManager.h"
153 typedef GrGLUniformManager::UniformHandle UniformHandle;
189 fViewMatrixUni = GrGLUniformManager::kInvalidUniformHandle;
190 fColorUni = GrGLUniformManager::kInvalidUniformHandle;
191 fCoverageUni = GrGLUniformManager::kInvalidUniformHandle;
192 fColorFilterUni = GrGLUniformManager::kInvalidUniformHandle;
193 fRTHeightUni = GrGLUniformManager::kInvalidUniformHandle;
218 GrGLUniformManager fUniformManager;
GrGLUniformManager.cpp 17 GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) {
28 void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const {
44 void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const {
57 void GrGLUniformManager::set1fv(UniformHandle u,
77 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
90 void GrGLUniformManager::set2fv(UniformHandle u,
107 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
120 void GrGLUniformManager::set3fv(UniformHandle u,
137 void GrGLUniformManager::set4f(UniformHandle u
    [all...]
GrGLEffect.cpp 20 void GrGLEffect::setData(const GrGLUniformManager&, const GrEffectStage&) {
GrGLUniformManager.h 22 class GrGLUniformManager {
28 GrGLUniformManager(const GrGLContextInfo& context) : fContext(context) {}
GrGLEffect.h 85 virtual void setData(const GrGLUniformManager&, const GrEffectStage&);
GrGLShaderBuilder.cpp 22 typedef GrGLUniformManager::UniformHandle UniformHandle;
84 GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctx, GrGLUniformManager& uniformManager)
97 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) {
169 GrGLUniformManager::UniformHandle GrGLShaderBuilder::addUniformArray(uint32_t visibility,
277 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fRTHeightUniform);
294 GrAssert(GrGLUniformManager::kInvalidUniformHandle != fRTHeightUniform);
422 SkTArray<GrGLUniformManager::UniformHandle, true>* samplerHandles) {
GrGLEffectMatrix.cpp 166 void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager,
170 GrAssert((GrGLUniformManager::kInvalidUniformHandle == fUni) ==
GrGpuGL_program.cpp 14 typedef GrGLUniformManager::UniformHandle UniformHandle;
15 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
  /external/skia/src/gpu/effects/
GrConvolutionEffect.cpp 16 typedef GrGLUniformManager::UniformHandle UniformHandle;
17 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
31 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage&) SK_OVERRIDE;
92 void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
GrTextureDomainEffect.cpp 27 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
32 GrGLUniformManager::UniformHandle fNameUni;
42 , fNameUni(GrGLUniformManager::kInvalidUniformHandle) {
82 void GrGLTextureDomainEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
GrSimpleTextureEffect.cpp 46 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE {
  /external/skia/src/effects/
SkMagnifierImageFilter.cpp 91 typedef GrGLUniformManager::UniformHandle UniformHandle;
105 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE;
122 , fOffsetVar(GrGLUniformManager::kInvalidUniformHandle)
123 , fZoomVar(GrGLUniformManager::kInvalidUniformHandle)
124 , fInsetVar(GrGLUniformManager::kInvalidUniformHandle) {
181 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman,
SkLightingImageFilter.cpp 27 typedef GrGLUniformManager::UniformHandle UniformHandle;
28 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
39 void setUniformPoint3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) {
44 void setUniformNormal3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) {
423 virtual void setData(const GrGLUniformManager&, const SkLight* light) const;
443 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE;
455 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE;
468 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE;
    [all...]
SkMatrixConvolutionImageFilter.cpp 330 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
333 typedef GrGLUniformManager::UniformHandle UniformHandle;
353 , fKernelUni(GrGLUniformManager::kInvalidUniformHandle)
354 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle)
355 , fTargetUni(GrGLUniformManager::kInvalidUniformHandle)
356 , fGainUni(GrGLUniformManager::kInvalidUniformHandle)
357 , fBiasUni(GrGLUniformManager::kInvalidUniformHandle) {
468 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
SkBicubicImageFilter.cpp 196 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
199 typedef GrGLUniformManager::UniformHandle UniformHandle;
212 , fCoefficientsUni(GrGLUniformManager::kInvalidUniformHandle)
213 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) {
276 void GrGLBicubicEffect::setData(const GrGLUniformManager& uman,
SkColorMatrixFilter.cpp 394 , fMatrixHandle(GrGLUniformManager::kInvalidUniformHandle)
395 , fVectorHandle(GrGLUniformManager::kInvalidUniformHandle) {}
426 virtual void setData(const GrGLUniformManager& uniManager,
446 GrGLUniformManager::UniformHandle fMatrixHandle;
447 GrGLUniformManager::UniformHandle fVectorHandle;
SkDisplacementMapEffect.cpp 217 virtual void setData(const GrGLUniformManager&, const GrEffectStage&);
224 GrGLUniformManager::UniformHandle fScaleUni;
225 GrGLUniformManager::UniformHandle fYSignColor;
226 GrGLUniformManager::UniformHandle fYSignDispl;
476 void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
SkMorphologyImageFilter.cpp 293 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
300 GrGLUniformManager::UniformHandle fImageIncrementUni;
309 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) {
367 void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
SkBlendImageFilter.cpp 131 virtual void setData(const GrGLUniformManager&, const GrEffectStage&);
301 void GrGLBlendEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
  /external/skia/src/effects/gradients/
SkGradientShaderPriv.h 284 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
332 GrGLUniformManager::UniformHandle fFSYUni;
SkTwoPointRadialGradient.cpp 380 typedef GrGLUniformManager::UniformHandle UniformHandle;
381 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
397 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
644 void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
SkTwoPointConicalGradient.cpp 321 typedef GrGLUniformManager::UniformHandle UniformHandle;
322 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
338 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
644 void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {

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