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Searched
refs:ICameraClient
(Results
1 - 14
of
14
) sorted by null
/frameworks/av/camera/
ICameraClient.cpp
19
#define LOG_TAG "
ICameraClient
"
23
#include <camera/
ICameraClient
.h>
33
class BpCameraClient: public BpInterface<
ICameraClient
>
37
: BpInterface<
ICameraClient
>(impl)
46
data.writeInterfaceToken(
ICameraClient
::getInterfaceDescriptor());
59
data.writeInterfaceToken(
ICameraClient
::getInterfaceDescriptor());
74
data.writeInterfaceToken(
ICameraClient
::getInterfaceDescriptor());
82
IMPLEMENT_META_INTERFACE(CameraClient, "android.hardware.
ICameraClient
");
92
CHECK_INTERFACE(
ICameraClient
, data, reply);
101
CHECK_INTERFACE(
ICameraClient
, data, reply)
[
all
...]
Android.mk
12
ICameraClient
.cpp \
ICameraService.cpp
30
#include <camera/
ICameraClient
.h>
64
virtual sp<ICamera> connect(const sp<
ICameraClient
>& cameraClient, int cameraId,
135
sp<
ICameraClient
> cameraClient =
136
interface_cast<
ICameraClient
>(data.readStrongBinder());
ICamera.cpp
235
virtual status_t connect(const sp<
ICameraClient
>& cameraClient)
381
sp<
ICameraClient
> cameraClient = interface_cast<
ICameraClient
>(data.readStrongBinder());
/frameworks/av/include/camera/
ICameraClient.h
29
class
ICameraClient
: public IInterface
42
class BnCameraClient: public BnInterface<
ICameraClient
>
ICameraService.h
27
class
ICameraClient
;
68
virtual sp<ICamera> connect(const sp<
ICameraClient
>& cameraClient,
ICamera.h
29
class
ICameraClient
;
41
virtual status_t connect(const sp<
ICameraClient
>& client) = 0;
Camera.h
23
#include <camera/
ICameraClient
.h>
53
typedef
ICameraClient
TCamCallbacks;
128
//
ICameraClient
interface
/frameworks/av/services/camera/libcameraservice/
CameraService.h
29
#include <camera/
ICameraClient
.h>
73
virtual sp<ICamera> connect(const sp<
ICameraClient
>& cameraClient, int cameraId,
183
typedef
ICameraClient
TCamCallbacks;
187
virtual status_t connect(const sp<
ICameraClient
>& client) = 0;
210
const sp<
ICameraClient
>& cameraClient,
220
const sp<
ICameraClient
>& getRemoteCallback() {
234
sp<
ICameraClient
> mRemoteCallback;
CameraClient.h
37
virtual status_t connect(const sp<
ICameraClient
>& client);
60
const sp<
ICameraClient
>& cameraClient,
114
const sp<
ICameraClient
>& client,
Camera2Client.h
47
virtual status_t connect(const sp<
ICameraClient
>& client);
74
const sp<
ICameraClient
>& cameraClient,
CameraClient.cpp
37
const sp<
ICameraClient
>& cameraClient,
177
// we need to remove the reference to
ICameraClient
so that when the app
185
status_t CameraClient::connect(const sp<
ICameraClient
>& client) {
686
// lock before calling the
ICameraClient
's callbacks, so those callbacks can
784
sp<
ICameraClient
> c = mRemoteCallback;
815
sp<
ICameraClient
> c = mRemoteCallback;
845
sp<
ICameraClient
> c = mRemoteCallback;
860
sp<
ICameraClient
> c = mRemoteCallback;
871
sp<
ICameraClient
> c = mRemoteCallback;
881
sp<
ICameraClient
> c = mRemoteCallback
[
all
...]
CameraService.cpp
358
const sp<
ICameraClient
>& cameraClient,
772
const sp<
ICameraClient
>& cameraClient,
[
all
...]
Camera2Client.cpp
47
const sp<
ICameraClient
>& cameraClient,
442
status_t Camera2Client::connect(const sp<
ICameraClient
>& client) {
[
all
...]
Completed in 216 milliseconds