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    Searched refs:IT_NAILGUN (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
bothdefs.h 114 #define IT_NAILGUN 4
  /external/quake/quake/src/QW/progs/
weapons.qc 895 else if (self.weapon == IT_NAILGUN)
950 else if(self.ammo_nails >= 1 && (it & IT_NAILGUN) )
951 return IT_NAILGUN;
1034 else if (self.weapon == IT_NAILGUN)
1093 fl = IT_NAILGUN;
1160 IT_NAILGUN |
1210 self.weapon = IT_NAILGUN;
1214 else if (self.weapon == IT_NAILGUN)
1287 self.weapon = IT_NAILGUN;
1291 else if (self.weapon == IT_NAILGUN)
    [all...]
  /external/quake/quake/src/WinQuake/
quakedef.h 146 #define IT_NAILGUN 4

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